Originally posted by Andrecorreia
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Originally posted by Andrecorreia View Postwhat part of unity3d not working in linux you dont understand? i?m not talking about webgl i?m talking about the games who use unity3d web player
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Originally posted by GreatEmerald View PostHuh, these guys are still around? I'm... not sure how I feel about that. The idea is pretty cool, but it's been floating around for a really long while and nothing ever seemed to realise from it.
Also these: http://4.bp.blogspot.com/-_H9Yag6ZoE...yAlignment.png
Also take a look at this: http://www.youtube.com/watch?v=a6a69...N4P_ZxIy29DNQw
IMHO it's completely justified that they take so long. I mean the only other game that comes even close to what these guys want to do is Vendetta Online. They're both working from exact opposite positions: While GuildSoftware/Vendetta Online has a 'public' build and continues to advance it at a (more or less) steady pace, these guys want to build the complete thing and release it. (More or less, since they want to release Battlescape as a cash cow it's more or less like Guns of Icarus)
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Originally posted by Andrecorreia View Posti ask, how it work?
It works fine in Chrome. At the moment, it's slower, since Chrome doesn't optimize asm.js like Firefox does.
I suspect that may change sooner or later, though, and until then you may be looking at around a 25% performance difference. That's just a guess, i'm sure it depends based on the game and how much work you put into it.
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