Originally posted by liamdawe
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glcs
C
config files
smaller memory footprint ~500Kb
Adhere completely to the unix philosophy by doing a very small task very well. Capture a rawvideo stream from opengl.
Very flexible. I'm using ffmpeg to consume the stream but anybody with slightly different needs could plug any other program
ssr
C++
GUI
Bigger memory footprint 1.2 MB
Audio encoder/video encoder is bundled. Personally, this scares me a little bit as if it crash or there is a bug, the whole host app (the game) goes with it
easy to use but hard to adapt to special needs.
So basically, depending on what is important to you, the 2 applications will provide you different caracteristics.
both have strengths and weakness. there is no one size fits all IMHO.
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