Phoronix: Valve Open-Sources Their Direct3D To OpenGL Translation Layer
With Valve's Source Engine originally just targeting Direct3D, when initially porting their games to Linux and OS X they relied upon a hand-made Direct3D to OpenGL translation layer. In potentially assisting other game developers, Valve Software has now opened up this graphics translation layer...
http://www.phoronix.com/vr.php?view=MTYyNjM
With Valve's Source Engine originally just targeting Direct3D, when initially porting their games to Linux and OS X they relied upon a hand-made Direct3D to OpenGL translation layer. In potentially assisting other game developers, Valve Software has now opened up this graphics translation layer...
http://www.phoronix.com/vr.php?view=MTYyNjM
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