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  • phoronix
    started a topic Steam Linux Usage Still Roughly Around 1%

    Steam Linux Usage Still Roughly Around 1%

    Phoronix: Steam Linux Usage Still Roughly Around 1%

    At the start of every month one of our rituals is always checking in on Valve's Steam Software/Hardware Survey to see their Linux statistics for the month prior. Let's see how Steam Linux usage was in December with the arrival of SteamOS.....

    http://www.phoronix.com/vr.php?view=MTU1Nzc

  • johnc
    replied
    Originally posted by Vash63 View Post
    Sorry to bump such an old thread, but I just had to say L4D2 is absolutely not a crappy port. It's your drivers. It's run great for me on Nvidia since it left beta. There's a large number of developers who have been recommending staying away from fglrx for their Linux ports.
    Well something's wrong with either the port of the drivers because it doesn't work for me on nvidia either.

    There are widespread reports out there and the github bug tracker seems a bit meaningless since often there's no confirmation that an issue report has even been read, let alone being worked on.

    Not to mention that there have been bugs in the Windows version of the game for many, many years that Valve refuses to fix (lobby voice chat, etc.). I appreciate that Valve runs its business where each employee gets to work on whatever he wants, but the corresponding downside is that they have absolutely lousy customer service.

    I do love Valve though. But they piss me off a lot too.

    Leave a comment:


  • Vash63
    replied
    Originally posted by Grogan View Post
    It's just that Left 4 Dead 2 is a very, very crappy port. Other source engine games work much better. (e.g. Half Life 2 Episode 2 has about the best graphics of those source engine games and it works perfectly for me)

    I didn't much care about this because there aren't many games ported, but I installed Mint 16 as an alternate OS (I normally use a customized Slackware'ish system and I'd never pollute it with all the shit that Steam and the games would need) so I could try Steam on Linux. Most of the titles available I already had in Windows, so I didn't have to go out and buy new games. I did buy Amnesia A Machine For Pigs just to buy something using the Linux Steam client though. At this time, there is nothing else I want that I don't already have.

    Left4Dead 2 was unplayable for me at first, until I built a proper kernel (my way) and latest fglrx beta. (13.11 Beta 9.4). After that, it was good enough. Still a bit laggy in some spots very briefly but it doesn't affect anything. Similar story with Serious Sam 3.

    Metro Last Light works, and looks great. Somebody did a very good job porting that game. I actually bought that in Windows more because I wanted to reward them for their Linux support. (At the time I was not planning on having a Linux setup that could run Steam) It turned out that I really liked the game (I hated Metro 2033) so I was glad I did. Now I'm playing it in Linux. My only complaint is that it has segfaulted a few times but it's not like games never crash on Windows. I had that game crash in the same area in Windows, in a swamp scene where you have to fight creatures as you wait for this gas powered rope bridge to come to you.

    Anyway, as for AMD vs. Nvidia, I love AMD graphics cards for the "bang for the buck" factor, but they can smoke a turd in Hell for their Linux support. I'm starting to put money aside for an Nvidia card. The last straw for me was fglrx Catalyst 13.12 downgrading kernel support in the release. They think that because no distros are using Linux 3.12 (moreover, 3.13-rc is out now) that they don't have to support it? They can lick me where evolution split me.

    No, I need better than "radeon" for games (which I must say is now excellent for desktop use on my hardware, HD 5870. Congrats for that, but...)
    Sorry to bump such an old thread, but I just had to say L4D2 is absolutely not a crappy port. It's your drivers. It's run great for me on Nvidia since it left beta. There's a large number of developers who have been recommending staying away from fglrx for their Linux ports.

    Leave a comment:


  • kernelOfTruth
    replied
    Originally posted by kernelOfTruth View Post

    got a suspicion that this has to do with the memory compressing & conserving technologies:

    tmem/zswap/zcache

    and

    zram


    disabled zswap and it still happened (hyperz disabled, vblank_mode=0 set - is this known to cause issues ?)

    the only "advanced" game besides UT3 I tried was Serious Sam 3 BFE and that also leads to this black screen (gpu turning off) or gpu error (the bios says after the reboot via Magic SYSRQ key that the gpu is faulty/has an error, so the system has to be turned off then turned on again)

    at the beginning it (Serious Sam 3 BFE) wouldn't even start - only black screen right from the start (monitor in standby / probably gpu also off), then gradually it now works for some minutes then the gpu turns off, monitor black/blank and attempting to switch to VT doesn't help

    Leave a comment:


  • kernelOfTruth
    replied
    @all:

    thanks for your comments so far

    important mesa stuff is compiled with hardened gcc 4.7.3*, mesa can only be compiled without custom cflags (so mostly the offending flags should be filtered out)

    wine works flawless right now, had some outdated libSDL libs and other stuff - all of the important stuff is available both on x32 & x64 (abi_x86_32 abi_x86_64), using ebuilds from the FireBurn & x11 overlay


    Originally posted by brosis View Post
    The newer stack caused GPU hangs for me on 5850, till I manually forced radeon.dpm=1 via kernel cheat. It seems the card is unstable with old reclock method. Maybe worth a check?
    got a suspicion that this has to do with the memory compressing & conserving technologies:

    tmem/zswap/zcache

    and

    zram


    got zram disabled on 3.13-rc8 right now since it doesn't build with some bleeding edge patches

    and the black screen (gpu turn off, unsuccessful reset ?!) appears much later, albeit with Rayman Origins on Steam + Wine

    this box could run Unreal Tournament 3 for several minutes (if not hours) perfectly stable in the past [not sure if zram or zcache were enabled at that time but I believe not]


    so the next thing that will be tested is with zswap (currently with lz4 compression running) disabled


    the more stumbling blocks are known and removed out of the way - the better and more reliably games will run & steam can be used with its native Linux Client or on Wine


    Rayman Origins, btw, appears to run more fluidly than under Windows 8.1/8 were it seems to slow down from time to time

    (wine 1.7.11)
    Last edited by kernelOfTruth; 01-18-2014, 09:37 AM.

    Leave a comment:


  • Grogan
    replied
    It's just that Left 4 Dead 2 is a very, very crappy port. Other source engine games work much better. (e.g. Half Life 2 Episode 2 has about the best graphics of those source engine games and it works perfectly for me)

    I didn't much care about this because there aren't many games ported, but I installed Mint 16 as an alternate OS (I normally use a customized Slackware'ish system and I'd never pollute it with all the shit that Steam and the games would need) so I could try Steam on Linux. Most of the titles available I already had in Windows, so I didn't have to go out and buy new games. I did buy Amnesia A Machine For Pigs just to buy something using the Linux Steam client though. At this time, there is nothing else I want that I don't already have.

    Left4Dead 2 was unplayable for me at first, until I built a proper kernel (my way) and latest fglrx beta. (13.11 Beta 9.4). After that, it was good enough. Still a bit laggy in some spots very briefly but it doesn't affect anything. Similar story with Serious Sam 3.

    Metro Last Light works, and looks great. Somebody did a very good job porting that game. I actually bought that in Windows more because I wanted to reward them for their Linux support. (At the time I was not planning on having a Linux setup that could run Steam) It turned out that I really liked the game (I hated Metro 2033) so I was glad I did. Now I'm playing it in Linux. My only complaint is that it has segfaulted a few times but it's not like games never crash on Windows. I had that game crash in the same area in Windows, in a swamp scene where you have to fight creatures as you wait for this gas powered rope bridge to come to you.

    Anyway, as for AMD vs. Nvidia, I love AMD graphics cards for the "bang for the buck" factor, but they can smoke a turd in Hell for their Linux support. I'm starting to put money aside for an Nvidia card. The last straw for me was fglrx Catalyst 13.12 downgrading kernel support in the release. They think that because no distros are using Linux 3.12 (moreover, 3.13-rc is out now) that they don't have to support it? They can lick me where evolution split me.

    No, I need better than "radeon" for games (which I must say is now excellent for desktop use on my hardware, HD 5870. Congrats for that, but...)

    Leave a comment:


  • omer666
    replied
    Originally posted by Vash63 View Post
    I'm not sure Valve wants to be "WINE friendly". While it would be great for expanding the available games list, the overall experience will never match up to native games. Which means it will never be better than Windows if they give developers an easy option to use WINE for their ports.

    I hope at some point that they do integrate WINE for older games, but they really need to make it a point to not allow it for games newer than 2012 or so. Current games should be native that way they can be up to par or potentially faster than their Windows releases and integrate properly with the system. Personally, I wouldn't mind an SDL2-or-equivalent mandate either... SDL1 is a terrible experience on multimonitor systems.
    I totally agree with you, I was just developing on newwen's suggestion to use Wine to port older Steam titles. System Shock 2 is already doing it this way.

    Leave a comment:


  • Vash63
    replied
    Originally posted by omer666 View Post
    I agree that porting games using Wine/Crossover in coordination between both teams could be really helpful and would extend Wine's capabilities and compatibility. But you will notice that the games we are dealing with are pretty old and already fully compatible with Wine, so there would be no gain for Wine development whatsoever. Also there is another problem : Steam does not support playing Windows games using stock system Wine installation, not even getting your Windows files for games you paid. This has to be corrected before we can even start to consider Valve as "Wine friendly".
    I'm not sure Valve wants to be "WINE friendly". While it would be great for expanding the available games list, the overall experience will never match up to native games. Which means it will never be better than Windows if they give developers an easy option to use WINE for their ports.

    I hope at some point that they do integrate WINE for older games, but they really need to make it a point to not allow it for games newer than 2012 or so. Current games should be native that way they can be up to par or potentially faster than their Windows releases and integrate properly with the system. Personally, I wouldn't mind an SDL2-or-equivalent mandate either... SDL1 is a terrible experience on multimonitor systems.

    Leave a comment:


  • curaga
    replied
    Start a ps3 emulator

    Leave a comment:


  • Sonadow
    replied
    Originally posted by hwertz View Post
    Personally, I don't have Steam because my portable has some Intel 965-class chip, and desktop has like a Geforce 6600. Not too much gaming to be had from those
    You can play Half-Life and Counterstrike on those.

    My desktop with its G31 chipset plays CS on Windows under Direct3D fluidly on 720p and 768p. But for some reason under Linux and OpenGL there's some really noticeable stutters and the graphics just look grainy compared to Windows and Direct3D.

    Still playable though.

    Off-topic rambling: What I really, REALLY want is for someone to find a way to cram a PS3's innards into a notebook chassis so that I can play my jRPGs on the move. The Vita's JRPG lineup is strong but not exactly to my liking.

    Leave a comment:

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