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Steam Machines Prototypes: Intel CPU, NVIDIA GPU

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  • johnc
    replied
    Originally posted by Luis View Post
    Sure NVIDIA wants their drivers in there, and Valve too. The problem is that the Linux kernel has a license that prohibits to distribute it without the source code. So it is illegal to distribute this Steam Machine with the binary NVIDIA drivers in it.
    I don't believe that's true. Otherwise how would every Android OEM go about doing it?

    Leave a comment:


  • juanrga
    replied
    I understand those are prototypes, and I understand people will be free to build its own boxes, but I fail to understand Valve chosen hardware.

    All triple-A game developers chose the FX-8350 as better future gaming CPU than i5-3570k due to how new consoles are changing game engines. Haswell desktop i5/i7 are not better than Ivy Bridge. In fact, the Haswell i5/i7 can show even performance regressions when compared with Ivy Bridge.

    Add that SteamOS is linux and AMD performs better under linux than under Windows because linux is well-multithreaded. FX-8350 competes with the i7-3770k under linux.

    3GB VRAM? Several experts are recommending 4 GB for future-proof, because next games will use memory massively due to new consoles. One of the first PS4 games is already using 3.5GB VRAM, for instance.

    Titan? GTX-780? Nvidia is considered the poor company by linux community due to its drivers and attitude, and Valve choose Nvidia for linux box? Finally the new AMD R9 will be faster than Titan using DX/OpenGL but "ridicule" (sic) Titan when using the new MANTLE API.

    Why not a FX-8350 instead an i5-4570? Why not a R9-290x instead Titan? Why not spend resources/time on porting MANTLE to SteamOS?

    Leave a comment:


  • Pallidus
    replied
    I will probably get banned, again, for talking shit about valve but here goes:

    You people are just as insanely stupid as valve, there won't be "selling machines at a loss" like someone said since VALVE WON'T BE MAKING THEM

    OEM's will and they will make them for PROFIT... meaning even the cheapest model will be ~$700

    So who is the targetted audience for these expensive machines??

    The core gaming audience will be perfectly content with their new ps4's and xbones.... are pc gamers all supposed to ditch their rigs and windows in droves and jump to stemboxes?? Maybe the reason they are pc gamers in the first place is that THEY DON'T WANT TO PLAY IN THE SOFA WITH haptic CONTROLLERS

    This is the beginning of the end for valve.... mark my words

    Leave a comment:


  • uid313
    replied
    CAD files

    Really nice to see CAD files.
    I like that!
    I like the open source spirit, the free software spirit, the the DIY spirit.

    Leave a comment:


  • Kano
    replied
    First of all the main problem with W8+ for Valve is the same as with Apple: they added a store. I am pretty sure since the store is inside OS X directly the main sales are done without Steam on that plattform. Steam has a large userbase but for the next years that might change, therefore creating a new environment without other integrated shops (i am sure you can forget Canonicals variant here) is an interestig choice. If somebody wants to installs his W7 licence it, Valve will not hold him back. As everything in that boxes seems to be pretty fast hardware they will sell it at a high price, i don't think they it will be cheaper than the production costs - unlike consoles where they have to sell 1-2 games at least (but those games are much more expensive).
    Last edited by Kano; 10-05-2013, 04:18 AM.

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  • nadro
    replied
    This is just a prototype which will offer the best experiences in Linux games (mainly based on Source Engine which was ported to Linux in cooperation with Nvidia). Final platform may be totally different. W8 eg for Mantle API.

    Leave a comment:


  • Bathroom Humor
    replied
    Originally posted by Luis View Post
    Still, I don't get the point of using Linux for this machine. Is the point just to save the Windows licensing cost?
    The question of drivers probably won't be a big deal. Maybe include a checkbox on install or include it in a end-user agreement clause that installs it upon pressing "I blindly accept".

    But to answer your question, they do it not just because it's less expensive. The performance is objectively much better, especially if they get the drivers really optimized and reduce as much graphical overhead from the OS as possible. There are clear performance gains in such a scenario.
    But also, they want the freedom of not needing to worry about MS competing with them unfairly with their own appstore, or getting all tied up in some shady agreements. Basically, they see how MS operates, Gaben fears that they are going in a bad direction for developers and users, and wants to give them as little leverage as possible going forward with their console.
    And lastly, they really need the freedom that comes with Linux. The freedom to let anyone (including thier own developers, of course) hack the system and change it to suit them precisely, or diagnose/fix any issue without permission from a third party. It's one of thier selling points, an open platform for people who love to tinker. They could never get that from Windows, and it will really pay off for them if steam machines become popular.

    Leave a comment:


  • Luis
    replied
    Originally posted by mmstick View Post
    Do you really think Valve doesn't have a direct connection to NVIDIA and that NVIDIA doesn't want Valve using their closed source drivers on it? You have to be realistic here, NVIDIA engineers are working with Valve on this and they want Valve to use their closed source drivers.
    Sure NVIDIA wants their drivers in there, and Valve too. The problem is that the Linux kernel has a license that prohibits to distribute it without the source code. So it is illegal to distribute this Steam Machine with the binary NVIDIA drivers in it.

    The only half-legal workaround is that users download and install the drivers by themselves (I say half-legal because it is agreed that while NVIDIA's binary-only Linux drivers are not clearly legal they are not clearly illegal either -distributed ALONE, without a Linux kernel-, they are, in Linus Torvald's own words, in a legal gray area, and since no one sued Nvidia until now for distributing them I guess no one will ever do).

    Still, I don't get the point of using Linux for this machine. Is the point just to save the Windows licensing cost?

    Leave a comment:


  • johnc
    replied
    Originally posted by liam View Post
    To the board:

    Why is anyone supposing that Steam OS is using xorg? Why wouldn't they just write the interface atop of sdl? We're talking about a large interface so windowing doesn't seem like something they'll need.
    Xorg isn't a window manager so I'm not following your question.

    But otherwise yeah, they could probably skip a whole window manager / shell setup. Is that how XBMC does it?

    Leave a comment:


  • madjr
    replied
    Originally posted by Kano View Post
    The specs look so extreme that it is hard to believe that you would use that rig only for Linux. I do not know a Linux game that would require such expensive gfx cards, ok maybe a GTX 660, but never a Titan. A i5-4570 is a good gamer cpu, but the highend gfx cards are most likely not needed for the living room with just a full hd tv - ok, you could use 2 of em if the multihead feature would be better (games like kf need manual adjustments for that). Those steamboxes are definitely no competition to the 400-500$ systems you will get from sony/ms soon, the minimum price seems to be more like 800$+. Ram is not that expensive anymore but more than 8 GB are most likely not required - most games run with 32 bit executeables anyway. .
    This is a message to developers that they want AAA in their machines and on SteamOS. That a game like Crysis4 (or HL3 ^^)will run very well on these.

    with crappy specs you're not going to get those studios or even some of the OEMs interested.

    However, the "bulk" will be medium console like specs.
    Last edited by madjr; 10-05-2013, 01:31 AM.

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