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SDL 2.0 Has Been Officially Released

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  • SDL 2.0 Has Been Officially Released

    Phoronix: SDL 2.0 Has Been Officially Released

    As was expected, SDL 2.0 has been officially released! This is a very important milestone for multi-platform game developers, among others...

    http://www.phoronix.com/vr.php?view=MTQzNTA

  • #2
    Well DONE SDL team

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    • #3
      Is there any license that has copyleft but allows static linking? I see zlib (along any liberal licenses) as a poor choice for SDL, since it allows to keep changes closed.

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      • #4
        Originally posted by mrugiero View Post
        Is there any license that has copyleft but allows static linking? I see zlib (along any liberal licenses) as a poor choice for SDL, since it allows to keep changes closed.
        LGPL? This is one of the options Qt is licensed under.

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        • #5
          Originally posted by ean5533 View Post
          LGPL? This is one of the options Qt is licensed under.
          A friend of mine told me LGPL only allows dynamic linking. He's a programmer, and he switched to MIT after he found that out.

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          • #6
            OpenGL 3.0+ support,
            No OpenGL 4.x support? It sounds bad. Is it in the short term plans?

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            • #7
              Originally posted by shmerl View Post
              No OpenGL 4.x support? It sounds bad. Is it in the short term plans?
              OpenGL 3.0+ would include 4.x unless they seriously only targetted 3.0, 3.1, 3.2 and 3.3

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              • #8
                Originally posted by xeekei View Post
                A friend of mine told me LGPL only allows dynamic linking. He's a programmer, and he switched to MIT after he found that out.
                Your friend is correct, I was wrong. If you statically link then you have to "also provide your application in an object (not necessarily source) format, so that a user has the opportunity to modify the library and relink the application."

                https://www.gnu.org/licenses/gpl-faq...taticVsDynamic

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                • #9
                  Originally posted by mrugiero View Post
                  Is there any license that has copyleft but allows static linking? I see zlib (along any liberal licenses) as a poor choice for SDL, since it allows to keep changes closed.
                  LGPL, if your program is open-source, allows static linking. It even allows it for closed-source programs if you provide the object files to allow users to relink it with a different version of the LGPL lib.

                  And as I wrote in the previous news, SDL 1.2 is not under the GPL, but under the LGPL.

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                  • #10
                    Originally posted by Ericg View Post
                    OpenGL 3.0+ would include 4.x unless they seriously only targetted 3.0, 3.1, 3.2 and 3.3
                    That's good. It's a bit confusing as is (that + means 4.x as well).

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