Originally posted by GreatEmerald
View Post
Also, why does the mainstream user not mind Steam's DRM? Because it's almost perfectly non-invasive. I also usually object to DRM, especially if it's poorly implemented, like in Apple's ecosystem, but Steam sets an example that I wish other DRM companies would follow. I respect your position, but you guys opposing DRM are a minority. A vocal one, but still - a minority.
On a side note, coding Desura integration for UE3 is a project I have on my TODO list. If I manage to convince the management, you might see PKHD available there as well.
Originally posted by GreatEmerald
View Post
Good questions regarding the library versions - Valve's documentation actually doesn't address that. The only option that makes sense from my point of view is to maintain backwards binary compatibility (i.e. keep the old version alongside a new one if ABI changes). They can't risk breaking already working games. I'll ask Valve support.
Leave a comment: