Originally posted by przemoli
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Unigine Now Does A-Sync Terrain Data Streaming
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Originally posted by qlum View PostA shame the Opengl performance of Unigine is still far from being as good as the directx performance.
So given a bit of time, and Apple development time*, we will see better performance out of binary blobs on Linux. (MESA folks alweys cook some perf improvements...)
* Since as for now OSX have bigger share of gaming market then Linux. Right now AMD+Nvidia have not real reason for caring about OGL4+ perf.Last edited by przemoli; 09 June 2013, 03:34 AM.
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A shame the Opengl performance of Unigine is still far from being as good as the directx performance.
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Honestly
After using both Unity and Unigine, I find that Unigine based Games seem to run better on my Linux computers. Oil Rush looks pretty darn nice too, I think. I can't wait to see more Games using Unigine personally.
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looking at this image, seems they should focus more on helicopter itself. While terrain looks nice, helicopter is perfectly "new", clean, more like toy, then helicopter. It destroys whole demo visually. Every detail displayed on screen counts...Last edited by mirza; 08 June 2013, 05:05 PM.
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Originally posted by phoronix View PostPhoronix: Unigine Now Does A-Sync Terrain Data Streaming
The visually-amazing Unigine Engine now supports asynchronous Terrain data streaming and other new functionality...
http://www.phoronix.com/vr.php?view=MTM4NjQ
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Unigine Now Does A-Sync Terrain Data Streaming
Phoronix: Unigine Now Does A-Sync Terrain Data Streaming
The visually-amazing Unigine Engine now supports asynchronous Terrain data streaming and other new functionality...
http://www.phoronix.com/vr.php?view=MTM4NjQTags: None
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