Originally posted by Sverro2
View Post
Announcement
Collapse
No announcement yet.
Unigine Now Does "Seamless Forest Rendering"
Collapse
X
-
-
Originally posted by RealNC View PostSomeone should tell these guys that trees grow upwards :-P
/*
Ok, it's doesn't look like a ultra-res screenshot from a cry engine game, but this looks great. (except for the scene with the windturbines, which actually looks pretty bad. (The trees at that screenshot and the green/brown-ish texture on the ground doesn't seem to be right.). However, the other screenshots are beautifull.
*/
"It's more like a bunch of trees"
It isn't called Uningine Forest. Unigine Valley is the name.
Leave a comment:
-
That's not a forest, it's a patch of trees. The density needs to be much higher, just like in all of the videos that game developers show off at E3 but then never deliver in the final release.
Leave a comment:
-
Originally posted by n3wu53r View PostBut the only major OSS engines I know of without idtech code are OGRE, and CUBE2.
Leave a comment:
-
Originally posted by Fenrin View Postsome years behind, I can agree with that.
no, no that's pure nonsense. A not comprehensive list of OSS game engines is here: http://en.wikipedia.org/wiki/List_of_game_engines
That's not bad. The graphics and realism feeling is not nearly all what matters in games. The main purpose of most games is that they are addicting and fun to play.
I am pretty sure Alien Arena and war sow both use modified quake2.
But the only major OSS engines I know of without idtech code are OGRE, and CUBE2.
I agree gameplay, not graphics make the game but my post was in response to someone asking why post about proprietary engines at all. Maybe it was a bit harsh towards OSS engines and theirs devs. They do put a lot of work into them without personal return.
Leave a comment:
-
Originally posted by n3wu53r View PostOpen source game engines are pretty shit and years behind.
Originally posted by n3wu53r View PostMost OSS engines are just modified Quake3 eninge.
Originally posted by n3wu53r View PostWith some work we can get on par with proprietary engines from 5 years ago.Last edited by Fenrin; 30 December 2012, 06:41 PM.
Leave a comment:
-
Originally posted by Cyborg16 View PostYes... why post about a proprietry game engine?
Most OSS engines are just modified Quake3 eninge.
With some work we can get on par with proprietary engines from 5 years ago.
Leave a comment:
Leave a comment: