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  • nightmarex
    replied
    Originally posted by droste View Post
    probably because they lied when filling in the beta tester form :-D Just look at http://steamcommunity.com/app/221410...4057641974752/ nearly everybody has 64bit and I wouldn't say Ubuntu is mentioned in > 60% of the posts.
    I wish people told the truth just so they had a accurate representation of the landscape. I was referring to that discussion earlier when the Ubuntu people told me that wasn't indicative. I still think Ubuntu is loosing it's lead in droves (no citation needed it's my opinion). Oh and valve 32 bit sucks, stop it , that's Windows thinking. Linux had 64 bit support in 2001 IIRC.

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  • Larian
    replied
    Originally posted by blackout23 View Post
    Why on Earth would the Steam client not be a 64 bit program? It makes it a pain in the ass to install on 64 bit linux. I even had to gcc-multilib compile
    some retarded lib32 stuff on Arch just to get it to work. That is downright retarded no matter how much you love 32 bit. Ohh and guess why I can't view any game trailers in the steam client? Because it looks for the fucking 32 bit flashplayer. It doesn't make things easier no matter how you look at it.
    Because if it were a 64 bit program, it wouldn't be a pain in the ass to run on 32 bit machines, it would be impossible. It strikes me that your computer can't handle 32 bit programs by your own design (you did say you ran Arch).

    And if it makes you feel any better, I haven't been able to view any trailers either. Not sure why.

    Leave a comment:


  • Larian
    replied
    Originally posted by deanjo View Post
    If it is just a matter of packaging then there should be no good reason to make it distro specific at all in the first place. If they wanted to make individual packages for the distros that is fine as well but it is not hard at all for them to for many platforms at once. Hell there are even live distros that will setup a multipackage multi distro multi version automated package build if they really wanted to have specific packages. Then there is the option of even doing a generic installer like sooooo many other binary distributed software packages out there do. Loki did it, ID did it, Epic did it, Ryan G can do it, Nvidia can do it, ATI can do it, VMware can do it etc etc etc. There is absolutely no reason for them to single out one distribution. The LSB is there for a reason..... use the damn thing.
    I love how people are cherry-picking what I say. Valve said they are going to support Steam on Ubuntu 12.04 first, and then add a few other popular distros a little later (which I believe you can vote on). To my understanding, that's not the same thing as just building a package installer. If we're going to be charitable, I'd say that Valve is just starting with desktop linux and they want to ease into the pool. And I totally get that. If, for example, someone has trouble with their desktop and they're running KDE or XFCE and look to me for help, I won't help them because I don't know how. If they're running Arch or Gentoo, ... or god forbid, Slackware ... They're simply asking the wrong guy. It's possible that I'm reading Valve's position wrong, but such a move in this light makes sense to me.

    So long story short, you're going to have to wait. They'll get to you. But until that happens, you can man up and tinker it into working on your machine. And what you mean by "There is absolutely no reason for them to single out one distribution" is "I don't understand why they did it this way, therefore it's absolutely unacceptable" Of course there's a reason, you silly goose - that's why they did it.

    tl;dr: You missed the point. "Support" means you can reasonably expect help from Valve if you need it. If you go off-plan, don't come crying to them if you can't figure something out.

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  • blackout23
    replied
    Originally posted by Larian View Post
    We've been over this. Why on Earth would the Steam client need to be a 64 bit program? As I understand it, all it does is act as an authenticator and then calls various game executables. THOSE might benefit from a 64 bit client, but for Steam? You might as well be complaining about not being able to play a 64 bit version of Pac-Man.
    Why on Earth would the Steam client not be a 64 bit program? It makes it a pain in the ass to install on 64 bit linux. I even had to gcc-multilib compile
    some retarded lib32 stuff on Arch just to get it to work. That is downright retarded no matter how much you love 32 bit. Ohh and guess why I can't view any game trailers in the steam client? Because it looks for the fucking 32 bit flashplayer. It doesn't make things easier no matter how you look at it.
    Last edited by blackout23; 11-10-2012, 06:01 PM.

    Leave a comment:


  • Larian
    replied
    Originally posted by blackout23 View Post
    I lied because selecting "Other" felt like putting myself in the "special" corner. I hope at least everyone was frank when they said they run 64 bit.
    They'll see that it is silly to just provide just a 32 bit client. This isn't Windows where people have no clue and don't care if something is 32 bit until their new game starts lagging on their new PC because the game can't allocate enough memory and gets bottlenecked.
    We've been over this. Why on Earth would the Steam client need to be a 64 bit program? As I understand it, all it does is act as an authenticator and then calls various game executables. THOSE might benefit from a 64 bit client, but for Steam? You might as well be complaining about not being able to play a 64 bit version of Pac-Man.

    Leave a comment:


  • blackout23
    replied
    Originally posted by droste View Post
    probably because they lied when filling in the beta tester form :-D Just look at http://steamcommunity.com/app/221410...4057641974752/ nearly everybody has 64bit and I wouldn't say Ubuntu is mentioned in > 60% of the posts.
    I lied because selecting "Other" felt like putting myself in the "special" corner. I hope at least everyone was frank when they said they run 64 bit.
    They'll see that it is silly to just provide just a 32 bit client. This isn't Windows where people have no clue and don't care if something is 32 bit until their new game starts lagging on their new PC because the game can't allocate enough memory and gets bottlenecked.

    Leave a comment:


  • droste
    replied
    probably because they lied when filling in the beta tester form :-D Just look at http://steamcommunity.com/app/221410...4057641974752/ nearly everybody has 64bit and I wouldn't say Ubuntu is mentioned in > 60% of the posts.

    Leave a comment:


  • Kayden
    replied
    Originally posted by Kamikaze View Post
    Interesting. What's your source? Are you in the beta?
    Do you know if Valve are accepting official bug reports from non Ubuntu distro users?
    There are people commenting in the forums (which can be found via google):
    http://steamcommunity.com/app/221410/discussions

    Some of them claim to be using other distros, and also have been reporting issues there (so they obviously must have it).

    Personally, I'm using the client on Arch Linux, and I know Eric has it running on Debian.

    Leave a comment:


  • Paradox Ethereal
    replied
    Serious Sam : http://store.steampowered.com/app/41..._7_7_230_150_1
    + LFD2 should be pun.

    PS: I guess you have already read this: http://www.gossamer-threads.com/list...kernel/1627920

    Peace Be With You.

    Leave a comment:


  • Kamikaze
    replied
    Originally posted by blackout23 View Post
    I highly doubt that anyone who selected "Other" as their distro got picked. If anything they said they'd test it on Ubunutu (like I did) but use something different.
    This is why I asked Kayden where he got his info from. As an OpenGL graphics driver dev they may have been invited and can see the kinds of bugs being submitted to Valve.

    Originally posted by blackout23 View Post
    As for Bug reports I'd wait until Valve says they need more input. If they wanted bug reports from non beta participated they would not have limited the beta to 1000 people and created a hidden forum for them where they can work together in a controlled manner. Let Valve execute their plan.
    I wasn't planning on sending in a bug report or interfering with their plan. As you stated - they have their limited 1000 user base with their own private discussion area for filing bugs already. I'm just interested in whether anyone who selected a non-Ubuntu distro in the survey got into the beta, and whether Valve are accepting bug reports from non-Ubuntu environments.

    Leave a comment:

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