Well he said he'd opensource it. That doesn't say there will be a linux port...
But I think too they will release a linux version. Going from Mac to Linux isn't that hard.
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id tech 5 For Linux In Question
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Id Tech 5 will be on linux, John Carmack said himself that he would never abandon the linux platform. Heres where I got this info:
Watch the Quake Con part 9 video where he discusses the future of open source and ID. He says nothing is going to change. So, we'll still have ID games. And within the next 3-4 years I'd guess, maybe sooner, we'll get the Doom 3 engine source code too.Last edited by Malikith; 05 September 2007, 01:41 AM.
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If Linux is dead for id. id is dead for me Just another case of: Wait and see.
But since we have games like warsow and the potential in engines like sauerbraten I would actually be ok if Quake V wouldn't be released for Linux. If some of the Moddevelopers for Unreal and Quake just would use opensource engines... (Just look at some of the Unreal mods. Just awesome.)
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When you compare this with D3, then there is hope that Wine will run it before there is a native client. And it was not really much slower that way... But of course a native client would be better. Funnyly you can run even old 3D Marks with Wine now *g*.
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Originally posted by Huenengrab View PostSure it is. But just take a look at Bioshock. No Linux-client, even though the engine was created to be cross platform.
Anything else is just noise right now. Focus on things that don't have the situation more in hand- like Open Sourced or WORKING 3D and Wireless drivers, for example.
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Originally posted by GotenXiao View PostSince no one seems to have responded, ETQW will have a native Linux client - just not during beta.
Originally posted by GotenXiao View PostAlso, id's tech5 engine (which will be used for Rage) is designed as a competitor to Unreal Engine 3, and is cross-platform by design.
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Since no one seems to have responded, ETQW will have a native Linux client - just not during beta.
Also, id's tech5 engine (which will be used for Rage) is designed as a competitor to Unreal Engine 3, and is cross-platform by design.
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If there's not a native Linux-client, I won't buy. It's that easy.
But after Carmack's appearance at the WWDC07 I'm not surprised.
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Though as we shared last week, Enemy Territory: Quake Wars using id Tech 5 (Doom 3 engine) with MegaTextures will have a native client and has entered a private beta.
I hope they release a native linux, it would suck if they stopped now. And since it's going to be on Mac (mac gamers, hehe) I don't see why it won't be on linux.
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