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Valve Writes About Their Linux Client Plans

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  • phoronix
    started a topic Valve Writes About Their Linux Client Plans

    Valve Writes About Their Linux Client Plans

    Phoronix: Valve Writes About Their Linux Client Plans

    Finally some non-Phoronix exclusive information about Steam/Source Engine on Linux Valve Software has begun to write about their Steam Linux client initiatives on their public blog...

    http://www.phoronix.com/vr.php?view=MTE0MTU

  • entropy
    replied
    There wasn't an official Valve Linux blog post for weeks now... :/
    Hope this is a good sign (working hard towards a beta release).
    Although they promised (in a reply) to post further information after SIGGRAPH.

    Leave a comment:


  • hoohoo
    replied
    This is excellent news. I salute Valve!

    Leave a comment:


  • entropy
    replied
    Let's see when EA steps up with a similar "real" Linux project.
    I'd say it's very likely they announce something soon.

    Not because EA is innovative, not because they are courageous and certainly not because
    they love Linux - we know it's not the case - but simply because they are surely heavily
    irritated by this move of a serious competitor.
    It might be just the fear being late at a new market (without having a clear vision).

    Anyone remembers the "Valve Summer Deal" statement by EA's VP of Global E-Commerce David DeMartini
    cheaping game IPs and how they [EA] will never go that route?

    Soon after they started their own "Summer Sale".

    Might be the prototype script for EA on Linux.

    Leave a comment:


  • smitty3268
    replied
    Originally posted by Detructor View Post
    well, I played a shareware version of SS:Second Encounter(I think?!) some time ago(I guess 2003). The only thing I can remember is, that I was at the bottom of a hill and strange monsters came running at me and exploded(?). No idea what it was about or what weapons I had.
    Ah, the screaming beheaded kamikazes. That's probably the most iconic enemy in Serious Sam.

    You can check out the weapons available here: http://www.youtube.com/watch?v=XOoZEkR8i-A

    The defining element of the SS games was the unrelenting waves of enemies that would come down on you with no cover at all. You'd be dodging back and forth firing constantly for minutes at a time before you cleared out an area.

    As far as a larger plot, well, there really isn't one. Think Duke Nukem type of writing.
    Last edited by smitty3268; 07-19-2012, 11:34 PM.

    Leave a comment:


  • kwahoo
    replied
    Originally posted by Detructor View Post
    The only thing I can remember is, that I was at the bottom of a hill and strange monsters came running at me and exploded(?).
    You are talking about headless kamikazes.
    Last edited by kwahoo; 07-19-2012, 04:25 AM.

    Leave a comment:


  • Detructor
    replied
    I don't know this game series but some people seem to be quite excited about the Linux client.
    well, I played a shareware version of SS:Second Encounter(I think?!) some time ago(I guess 2003). The only thing I can remember is, that I was at the bottom of a hill and strange monsters came running at me and exploded(?). No idea what it was about or what weapons I had.

    Leave a comment:


  • meklu
    replied
    That's some seriously good news, entropy.

    Leave a comment:


  • entropy
    replied
    1/2 OT: Serious Sam 3 seems to get a Linux client

    Someone at the Steam forums has pointed to this Facebook post by Croteam
    which shows a Serious Sam 3 client running on Linux

    http://forums.steamgames.com/forums/...postcount=2376

    I don't know this game series but some people seem to be quite excited about the Linux client.
    Let's hope it's a SoL effect and we see more developers following.

    Leave a comment:


  • curaga
    replied
    Originally posted by gamerk2 View Post
    And *this* is why people like me don't develop for Linux.
    Given you prefer 32-bit only 2gb binaries, I somehow feel linux users in general would not appreciate those products

    Leave a comment:

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