Originally posted by jhansonxi
View Post
Announcement
Collapse
No announcement yet.
A New Linux Game To Try And Benchmark
Collapse
X
-
-
Originally posted by devius View PostI don't think the problem is the lack of textures, but rather the lack of detail. On some pictures showing the whole track it actually looks very good, but up close it doesn't: at any one time there's a single uniform flat surface filling 50-70% of the screen. It looks poor and unfinished, but with a bit more modeling or texture work it has potential.
Leave a comment:
-
Originally posted by grotgrot View PostI drag apps from screen to screen all the time, have apps with multiple windows displayed on different screens, and sometimes have apps span screens.
Apps are on either one head/screen or the other, not both. Firefox can be started on one but will refuse to start on the other as it detects an existing instance. If I want it on the other head I have to close it on the first. If I want it on both heads I have to create a separate profile.
With Gnome (Ubuntu 10.04, Lucid Lynx) there are separate panels and menus on each head.
While this obviously has many limitations the main advantage is that full-screen applications, especially old Loki games, are forced to a single monitor.
xorg.conf:
Section "ServerFlags"
Option "Xinerama" "off"
EndSection
Leave a comment:
-
Originally posted by jhansonxi View PostThat's the reason I use non-xinerama dual-head. While it prevents dragging an app from one screen to another ...
I already have more games that I have time to play, so if an app doesn't work I'm happy to skip it. A separate issue I've noticed with some of these games is that they don't play nicely in other ways either. For example Oilrush prevents Alt-Tab from working and swallows volume changes via keyboard. Having to exit the game just to change system volume or look at an IM window is beyond annoying.
Leave a comment:
-
Originally posted by grotgrot View PostOh well, that is all moot. They have the same issue many games do which is if you are using multiple monitors they insist on using the total screen area to display.
Leave a comment:
-
Originally posted by Eisnefaust View PostThe AMD opensource driver looks like crap!
//edit: you did notice that the nouveau and radeon driver use different resolutions?Last edited by disi; 01 July 2012, 02:13 PM.
Leave a comment:
-
I don't think the problem is the lack of textures, but rather the lack of detail. On some pictures showing the whole track it actually looks very good, but up close it doesn't: at any one time there's a single uniform flat surface filling 50-70% of the screen. It looks poor and unfinished, but with a bit more modeling or texture work it has potential.
Leave a comment:
-
Oh well, that is all moot. They have the same issue many games do which is if you are using multiple monitors they insist on using the total screen area to display. You can make it display in a window but can't resize the window. The net result is that the game is completely unplayable for me. (There is something in the settings to set the full screen size, but the only choice is the size of both my monitors added together.)
Leave a comment:
-
This game has no kind of physics. It's pure bullshit. The object isn't even flying.
I WOULD BUY 5 TIMES WIPEOUT (any version) RATHER THAN THIS SHIT. We have to be honest sometimes. Another piece of crap that runs under Linux. Why do they even bother.
Leave a comment:
-
DRM
Any idea what is going on with DRM? They say "DRM Free (Unlimited activations)" but of course activations are a form of DRM so that is contradictory. I also don't see a way of paying Core directly and downloading from them. I don't want yet another account on yet another service and be restricted to getting the game and updates that way.
Leave a comment:
Leave a comment: