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Humble Indie Bundle V Generates Five Million USD
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Originally posted by mark45 View PostQuality rings a bell? Hello? I didn't play Left 4 Dead because it had a big budget, but because it's sophisticated and cool, that's what AAA games mean. I haven't seen such games on Humble Bundle.
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Originally posted by AJenbo View PostMisusing a label because you feel a different meaning fits better is not going to help you communicate with others.
Also "sophisticated" sure must be a subjective term cause i find LIMBO way more sophisticated then CoD.
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Originally posted by mark45 View PostI'm sure you can create a good title with under a million $.
There are good free engines like doom3 and whatnot, so you don't really have to create a game from scratch.
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Originally posted by mark45 View PostAAA doesn't mean anything if you judge it solely by the budget. And when I say AAA I mean quality since I don't give a rat's ass how much they spent creating a game. That's why I played Call of Duty and stuff alike - because it's sophisticated and cool. There's nothing like this in the Bundle and since they have big budgets lately they can probably try to create and/or ship such a title. I'm sure you can create a good title with under a million $. There are good free engines like doom3 and whatnot, so you don't really have to create a game from scratch.
Also "sophisticated" sure must be a subjective term cause i find LIMBO way more sophisticated then CoD.
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Originally posted by mark45 View PostQuality rings a bell?
Daikatana had an AAA budget.
Hello? I didn't play Left 4 Dead because it had a big budget, but because it's sophisticated and cool, that's what AAA games mean.
Try reading an industry rag like MCV. It has adverts in it, not for end customers, but for retailers - i.e. "buy this game from your distributor, you'll sell loads of it". Every "AAA" game comes with a tagline for the marketing budget, since that's what defines an AAA game.
Left 4 dead had a marketing budget of 10 million dollars. L4D2 was $25m for marketing. Not a penny of that went onto the game, that's money for adverts. That's what makes a game AAA.
I haven't seen such games on Humble Bundle.
2) A vaguely modern AAA game costs tens of millions of dollars to develop and the same again to market. The best selling HIB ever raised 5 million, which is split first between charity/developer/tip split, then again between developers. If you assume that 100% of HIB revenue went to the 8 game developers, then each got $600,000. That's a decent chunk of change for an indie, but it's a rounding error for something like GTA4 with its $100m budget.
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Originally posted by t.s. View PostThen state what you mean by AAA title. As far as I read your posting, it is like @directhex interpreted. And I agree with @directhex. The quality of one games doesn't always depend on how much money you put to produce that game.
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Originally posted by mark45 View PostQuality rings a bell? Hello? I didn't play Left 4 Dead because it had a big budget, but because it's sophisticated and cool, that's what AAA games mean. I haven't seen such games on Humble Bundle.Last edited by t.s.; 15 June 2012, 11:10 AM.
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