Originally posted by Alliancemd
View Post
Announcement
Collapse
No announcement yet.
Miguel de Icaza Calls For More Mono, C# Games
Collapse
X
-
Originally posted by eagleoneraptor View PostWhat about Vala for games?
Other alternatives would be Google's Go which is fully garbage collected but compiles to native code and has strong language support for concurrency. There's SDL, OpenGL, GLFW bindings for it last time I checked but given that it's relatively new and still in development I wouldn't suggest starting a serious project in it just yet.
Originally posted by TechMage89 View PostFor that matter, what happened to using C++ in a sane OO way, which makes manual memory management pretty painless in most cases?
Comment
-
Originally posted by XorEaxEax View PostI believe there are bindings for SDL and OpenGL so it's certainly doable, also although Vala's syntax is modeled after C# it compiles to first to C and then native code which means it performs better. There's also garbage collecting through ref counting iirc.
Other alternatives would be Google's Go which is fully garbage collected but compiles to native code and has strong language support for concurrency.
Comment
-
Originally posted by XorEaxEax View PostYes but that kind of defeats the purpose/strength of the language and you are still dependant on the CLR VM for it to run.
Comment
Comment