Announcement

Collapse
No announcement yet.

id Software's Main Linux Game Developer Resigns

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #21
    The engine is optimizied more for consoles with limited speed. I think the target was 60 fps on ps3/xbox. Well for pc this way of programming was so new that amd completely failed with their drivers and still id delayed a 2nd patch because of amd. I dont think that will improve the textures much however (you can apply some filters however) as they are already compressed, maybe you need a 100 gb texture pack for highend cards. At least it was a game that did not require a new card, completely different to bf3 where new cards are needed to play with max settings... Every approach has its pros and cons, but you definitely have got optimize for consoles as the market is much bigger now than for pc games.

    Comment

    Working...
    X