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Rage Linux Port Is Not Likely Until 2012

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  • phoronix
    started a topic Rage Linux Port Is Not Likely Until 2012

    Rage Linux Port Is Not Likely Until 2012

    Phoronix: Rage Linux Port Is Not Likely Until 2012

    The much anticipated Rage video game was released yesterday by id Software as the inaugural title on their next-generation id Tech 5 engine. Unfortunately, as expected, this first-person shooter mixed with racing game was released without a native Linux client at launch...

    http://www.phoronix.com/vr.php?view=OTk2OQ

  • Setlec
    replied
    that's not good with TTimo gone i guess that it is a byebye for any linux port of id software games.... good luck TTimo and thanks for porting some damn good games to linux.

    Leave a comment:


  • Rotgut
    replied
    http://ttimo.typepad.com/blog/2012/01/onwards-.html

    Timothee Besset resigned from id. I guess Rage for Linux is even more unlikely now.

    Leave a comment:


  • Khudsa
    replied
    We want, we want... but the question is when? If there is a when...

    Leave a comment:


  • Soul_keeper
    replied
    We all still want rage on linux right ?

    Leave a comment:


  • RealNC
    replied
    Originally posted by Kano View Post
    It is hard to create a single player protection that does not need permanent online checks that could not be hacked.
    Same goes for protection that needs permanent online checks. There's really no difference. Steam has been reverse-engineered and re-implemented for a long time now. A cracked version of Rage without DRM was released literally *minutes* after the official release.

    DRM as a means of copy protection simply doesn't work. DRM only works for online games where you need an account and must connect to a game server not hosted by players.
    Last edited by RealNC; 10-24-2011, 03:24 AM.

    Leave a comment:


  • Setlec
    replied
    ETQW (and most id software games) had punkbuster for multiplayer protection. the serial key for etqw was only to create a official account and play online. though if for an unbelievable happening like losing the cds or the key but you had your login and password you coukd/can download the iso from a torrent site and log to your official account.

    Originally posted by Kano
    It is hard to create a single player protection that does not need permanent online checks that could not be hacked.
    true yet useless anyway. who would hack a single player game anyway?

    But as that function currently seems to use steam to identify a simple serial check for linux might not be enough. So you might end on linux only servers, no idea if you want that. Steam on Linux would fix that issue immediately...
    i don't know if there are any dedicated rage servers... from what i understood, you would host the server on your pc if you create a co-op mission where your friend would connect to. the protocol should be the same for all OS clients... thought on linux with the lack on client side VAC it would be screwed for multiplayer. Valve should push an official beta to fix that but to see that happen is like winning the lotery.

    Leave a comment:


  • Kano
    replied
    It is hard to create a single player protection that does not need permanent online checks that could not be hacked. Also for multiplayer games a serial check like it was done with lots of id games seems to be enough as that usually prevents pirates from playing on official servers. But as that function currently seems to use steam to identify a simple serial check for linux might not be enough. So you might end on linux only servers, no idea if you want that. Steam on Linux would fix that issue immediately...

    Leave a comment:


  • smoke.tetsu
    replied
    It's also possible to port a game sans-steam. Certain porting studios for certain other systems that have steam but are not windows do this. They even make steam versions for steam and then a version for a competing digital distribution platform minus steam integration although when one does that they tend to have to sacrifice certain features such as multiplayer. But if all you care about is single player it works.

    Leave a comment:


  • Setlec
    replied
    i wonder about that, even if there is no steam porting project to linux, the game could be ported and be modified to use the steamworks protocol to activate the game. i doubt that valve would allow such thing but why not, right? DRM is nowadays the current trend so id Software is unlikely to remove from the port!

    Leave a comment:

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