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  • #31
    nice find kame, who knows what they're talking about though.

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    • #32
      I bought the other two and I'm buying this one too, for sure. Not necessarily for the games; mostly just to show support for native linux games.

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      • #33
        I bought it too, just to have em all I did not know about those games, will check em out.

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        • #34
          I've just downloaded Trine 32 bit from the bundle, and it crashes with the following:

          Code:
          Got signal 11 at (nil) from 0xb56c1dfb
          ./trine-bin32[0x8078188]
          [0xb77f840c]
          ./lib32/libxcb.so.1(xcb_send_request+0x3b)[0xb56c1dfb]
          /usr/lib/libxcb-glx.so.0(xcb_glx_query_version+0x61)[0xb56d8701]
          /usr/lib/libGL.so.1(+0x1b3e0)[0xb6cc23e0]
          Aborted
          Using kernel 2.6.38.2, xorg-server 1.10, xf86-video-ati 6.14.1, mesa 7.10.2 (using r600g).

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          • #35
            Update: The following thread, although relatively old, seems quite relevant but none of the suggestions there worked for me. I'm open to suggestions

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            • #36
              Originally posted by snuwoods View Post
              nice find kame, who knows what they're talking about though.
              Could be Desura who are officially working on a linux client.

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              • #37
                Originally posted by dcc24 View Post
                I've just downloaded Trine 32 bit from the bundle, and it crashes with the following:

                Code:
                Got signal 11 at (nil) from 0xb56c1dfb
                Using kernel 2.6.38.2, xorg-server 1.10, xf86-video-ati 6.14.1, mesa 7.10.2 (using r600g).
                Crash location is not inside the game binary but possibly your graphics driver. Mesa driver is not officially supported and has not been tested. Can you install proprietary ATI driver?

                Please provide your opengl extensions string from glxinfo.

                Turo Lamminen
                Alternative Games

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                • #38
                  with two of the five titles coming from the Frozenbyte game studio
                  Umm, isn't it five of the five? Some of the reporting lately on Phoronix is getting pretty terrible.

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                  • #39
                    I am a bit disappointed, Frozenbyte does not seem to be able to create installer packages (all 3!) that run with Debian lenny. Ok, the installer works with Debian squeeze, but in my current gfx test system with Intel Q45 i only get a message that Shader Model 3.0 is missing. Well, will put back a gfx card tomorrow...

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                    • #40
                      Originally posted by dcc24 View Post
                      I've just downloaded Trine 32 bit from the bundle, and it crashes with the following:

                      Code:
                      Got signal 11 at (nil) from 0xb56c1dfb
                      ./trine-bin32[0x8078188]
                      [0xb77f840c]
                      ./lib32/libxcb.so.1(xcb_send_request+0x3b)[0xb56c1dfb]
                      /usr/lib/libxcb-glx.so.0(xcb_glx_query_version+0x61)[0xb56d8701]
                      /usr/lib/libGL.so.1(+0x1b3e0)[0xb6cc23e0]
                      Aborted
                      Using kernel 2.6.38.2, xorg-server 1.10, xf86-video-ati 6.14.1, mesa 7.10.2 (using r600g).
                      I had similar problem with 32bit version of Trine.
                      You might want to move somewhere else two libraries from lib32 folder(game):
                      libX11.so.6
                      libxcb.so.1

                      This should fix your problem(if you have proper 32bit environment).

                      Apparently there are some incompatibilities between libraries bundled with games(including shadowgrounds and survivor) and system ones:


                      Code:
                      Program received signal SIGSEGV, Segmentation fault.
                      0xf5f69dfb in xcb_send_request () from ./lib32/libxcb.so.1
                      (gdb) bt
                      #0  0xf5f69dfb in xcb_send_request () from ./lib32/libxcb.so.1
                      #1  0xf5f895f1 in xcb_glx_query_version () from /usr/lib32/libxcb-glx.so.0
                      #2  0xf748f5b4 in QueryVersion (dpy=0xf4e52020) at glxext.c:284
                      #3  __glXInitialize (dpy=0xf4e52020) at glxext.c:834
                      #4  0xf748bbc0 in GetGLXPrivScreenConfig (dpy=0xf4e52020, scrn=<value optimized out>, ppriv=0xffffc2ac, ppsc=0xffffc2a8) at glxcmds.c:131
                      #5  0xf748c946 in glXChooseVisual (dpy=0xf4e52020, screen=0, attribList=0xffffc2f4) at glxcmds.c:1161
                      #6  0xf7ceccbc in ?? () from ./lib32/libSDL-1.2.so.0
                      #7  0xf7cf2602 in ?? () from ./lib32/libSDL-1.2.so.0
                      #8  0xf7cdfa01 in SDL_SetVideoMode () from ./lib32/libSDL-1.2.so.0
                      #9  0x0813ac28 in ?? ()
                      #10 0x081bb586 in ?? ()
                      #11 0x083909d0 in ?? ()
                      #12 0xf6856ed6 in __libc_start_main (main=0x837f3b0, argc=1, ubp_av=0xffffd3b4, init=0x84d2b00, fini=0x84d2af0, rtld_fini=0xf7feee30, stack_end=0xffffd3ac) at libc-start.c:228
                      #13 0x08050841 in ?? ()
                      Of course, I'm only speculating.
                      RBEU #1000000000 - Registered Bad English User

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