Originally posted by Henri
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Wine's Shader Compiler Now Handles... Reflections
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Were these tests supposed to signal regressions? And were these tests somehow not needed for 9x/3.x, or were they needed but broken? As a simple Wine user I'm still confused about why this won't impact Win9x/3.x applications.
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Originally posted by Remco View PostWere these tests supposed to signal regressions? And were these tests somehow not needed for 9x/3.x, or were they needed but broken? As a simple Wine user I'm still confused about why this won't impact Win9x/3.x applications.
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Please note that running tests in Wine set to emulate Win95 is still supporter, it is only the ability to run the test suite on actual Win95 that are removed.
Wine set to Win95 compatibility mode still support most functions introduced in later versions of Windows (such as Unicode), and excising functions that crashed on some input in Win95 but works on later versions of Windows will still work in Wine set to Win95. Only when an excising function changed working behaviour in a later Windows versions does Wine change it's behaviour based on compatibility mode. Such functions can still be tested with the test suite, but the tests may now use other functionality introduced/fixed in later versions of Windows, and will thus fail on real Win95.
This makes verifying bug-for-bug-compatibility with Win95 harder, but makes maintaining the test suite easier, likely a worthwhile trade off.
Also note that the test suite has never been able to run on Win 3.1, but win16 test can be run on WoW (Windows on Windows), the win16 compatibility layer in 32bit versions of Windows. That is still supported, but win16 tests are, as far as I can tell, all but nonexisting.
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