Originally posted by Svartalf
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Blizzard Still Has a World of Warcraft Linux Client
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Appstream.
Well maybe maybe some were aware of this, but here's the solution for that problem. Appstream. Someone needs to tell Blizzard about it, and maybe they will release the linux client.
Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
I've been thinking, if projects like this one, continue to appear, then this will be the "linux desktop's year".
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Originally posted by deanjo View PostBesides if you REALLY want to push the issue many of iD's earlier titles have never been ported as well.
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Originally posted by Nameless View PostWell maybe maybe some were aware of this, but here's the solution for that problem. Appstream. Someone needs to tell Blizzard about it, and maybe they will release the linux client.
Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
I've been thinking, if projects like this one, continue to appear, then this will be the "linux desktop's year".
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Originally posted by Svartalf View PostWhich earlier titles? Commander Keen? Heh... That'd be the only "earlier" title range that's not been ported that I know of- but that's not been ported to anything off the PC to the best of my recollection. Pretty much everything else from Wolfenstein 3D forward has had a port if it's been iD's actual title.
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Originally posted by deanjo View PostWell that's one. The other earlier ones were later source ported (not by iD) such as Wolfenstien 3d, Heretic, Hexen, or didn't have a port at all such as rescue rover, hovertank, catacombs, dangerous dave. I might also add that many of the iD games were also done out of house but still received linux clients. In fact Quake 4 has the same crew who developed Wolfenstein, Raven adn QW's were done by Splash Damage.
Let's do this by the numbers:
Wolfenstein 3D - Source provided. Why port an old game no longer making sales?
Heretic, Hexen - Raven did these (like the new Wolfenstein...) but they did the same thing with Wolfenstein 3D much for the same reasons.
Rescue Rover, Hovertank, Catacombs, Dangerous Dave - Same story as Keen... Nobody but DOS PC's have a version of this.
Quake 4 - Jointly Developed between iD and Raven. Since iD had an involvement, TTimo was involved to do a port there.
In short, you had a small point about the old DOS titles, but your info on the others is off. Wrong. That's the point I'm trying to make on all of this.
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Originally posted by Nameless View PostWell maybe maybe some were aware of this, but here's the solution for that problem. Appstream. Someone needs to tell Blizzard about it, and maybe they will release the linux client.
Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
I've been thinking, if projects like this one, continue to appear, then this will be the "linux desktop's year".
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Originally posted by crazycheese View PostWolfenstein 3D - Wolf3D opengl port happend.
Heretic, Hexen - Doomsday can play these. Engine is a little modified doom.
Commander Keen - Source would be published, but it is lost.
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Originally posted by Svartalf View Post
Quake 4 - Jointly Developed between iD and Raven. Since iD had an involvement, TTimo was involved to do a port there.
Wolfenstein: Youngblood is the first modern co-op Wolfenstein adventure. Team up with a friend or play solo as one of BJ Blazkowicz’s twin daughters and wield a powerful arsenal of new weapons, gadgets, and abilities to liberate Paris from the Nazis.
The Developers
Raven Software is a market-leading and award-winning computer game software developer based in Middleton, Wisconsin. Since its inception in 1990, Raven's core has always been centered on graphic excellence and superb gameplay. With this focus, Raven has established a stability few in the ever-changing computer software industry have been able to achieve. As new technologies and trends continue to develop everyday, Raven remains dedicated to surpassing new levels of quality in electronic gaming.
Founded in 1990 by brothers Brian and Steve Raffel, Raven Software has gone from a five-person company with a dream of creating a role-playing game for the Amiga, to the developer of recent groundbreaking titles like MARVEL: ULTIMATE ALLIANCEand X-Men II: Rise of the Apocalypse. Since its inception, Raven Software has developed some of the most critically acclaimed games on the market.
id - Defined by Freud as the primal section of the human psyche; id Software, located in Mesquite, Texas, was founded in 1991. From inception to present day, id Software has relentlessly provided technical, design and artistic leadership as an independent game developer and technology provider. Transcending the games industry, id's iconic brands such as Wolfenstein, DOOM, QUAKE and Enemy Territory have become staples of popular culture for generations of gamers. More information on id Software can be found at www.idsoftware.com.
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