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The Proposals For Unigine's Linux Game Competition

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  • elanthis
    replied
    Sigh. Me responding with further insults is not helping anything, and being acidic just leads to people ignoring real points and getting upset over the insults.

    I apologize for being rude. It was immature of me. Sorry.

    Leave a comment:


  • elanthis
    replied
    Originally posted by diriel View Post
    @elanthis,

    Meaning no disrespect, but you sir are an idiot.
    Meaning no disrespect, but just because you like MMOs doesn't mean they aren't for gullible dipshits with no lives. They are literally designed the same way casino games are designed, for the same kinds of people (that is, stupid people). I know this because I literally just had the same conversation with actual MMO developers, just recently in fact. They aren't made to be fun because fun does not equate to recurring subscription fees. Addictive gets people to keep playing. Enjoyable content gets people to pay for one or maybe even two months before they've seen everything and quit to go play something else. This is why (despite 7 years and several expansions that could've changed this) the newbie quests in WoW are still just wasted unmemorable hours of "go kill 10 boars; now go kill 15 boars" that some junior designer slapped together in the quest editor with a dialog box while all the expansions focus almost solely on expanding the insanely time-consuming and ridiculously repetitive raiding aspect. And the expansions aren't even about the actual content, they're just about raising the bar so anyone who actually maxed out before has a reason to keep paying to try to max out again. MMOs aren't designed to appeal to people who want to explore interesting content, because it's literally impossible to make a profit off those kinds of people in the MMO model. You need to keep people playing for months and months on end, and even if you had user-submittable content the players who play for fun and exploration will get bored very quickly after exploring their 20th cave or what-have-you. The only people who stick around and keep paying are the people who don't give a shit about content because they just want to click the monsters repeatedly until they can be the first in their guild to get the Uber Gloves of Lubed Handjobs that the Goblin Queen of Drag drops with a 0.0001% droprate.

    On the business side, getting into MMOs right now is stupid. The market is over-saturated, nobody has come close to dislodging WoW, and even the second-place MMOs are barely staying afloat.

    Leave a comment:


  • V!NCENT
    replied
    I would like to see an oldskool Nintendo generation game with obviously updated graphics, like a zero g racing game like Wipeout/F-Zero or some kind of Street Fighter 2 Alpha or something like that. MMO's and FPS are full of fail, unless you manage to deliver something that has the caliber of Half-Life or Duke Nukem...

    Leave a comment:


  • accumulator
    replied
    It's more about content than coding anyway these days, so make a MMO first where players can contribute player models and landscapes first, force the license to be something like CC (or hand over copyrights), then make other games using that content.

    Leave a comment:


  • storma
    replied
    My original thought was S2games but they like to have their own engines so I don't think they would consider Unigine.

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  • Mr_Alien_Overlord
    replied
    Savage 3. Come on S2 games. I'd buy it!

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  • Detructor
    replied
    Originally posted by GreatEmerald View Post
    Interesting, I didn't know you could even do a MMORPG with Unigine.
    lol? that's what the engine is for. displaying large areas 'n stuff.

    there is already a released MMORPG using Unigine (runs on wine, but as of now not native on linux) it's called Syndicates of Arkon.

    Leave a comment:


  • Mr_Alien_Overlord
    replied
    Hell, I'll buy anything as long as it isn't another quake fragmatch thing. What I'd really like though would be something realtime and team based, but possibly brought to a genre we haven't seen this in before...

    What about some kind of MMO come Beat 'em up, Ninja, Prince of Persia style game? (With the acrobatics, but also with MMO numbers of players)

    Leave a comment:


  • woegjiub
    replied
    Yafps/yammo

    There are already oodles of FPSes and MMOs on Linux, and many of them ar open source.
    What I would personally hope for is either an RPG like Daggerfall/Morrowind (loosely based on the d20 system, in an immersive realm), updated to the best of today's graphics and user interface standards.
    Failing that, a AAA FPS which actually differentiates itself somehow (perhaps with an actually realistic colour palette, realistic limb damage, non-regenerating health, etc) would be very sweet.

    what we absolutely do not need is another grinder mmo or browngreybrown "realistic" fps.

    Leave a comment:


  • diriel
    replied
    @elanthis,

    Meaning no disrespect, but you sir are an idiot.
    ----------------------------------------------------------------------

    I agree with freebooteR69. This is about making a game that will make money. It is called Business. Not all MMO's are lame. And there is certainly room for a linux MMO that has top shelf graphics.

    I think that a Linux MMO based on Unigine might actually have a chance to do quite well. Several different types of MMO to choose from. Space; fantasy; SS&S; post apocalypse.
    Personally, I would like to see an MMO based on Shadow Run. Which of course is basicly an SS&S recipe. But it was one of the very few that had the right balance of grit vs. fantasy type integration.

    Have a good one.

    Leave a comment:

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