Originally posted by binstream
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I'd want to know if there's any possibility of doing apples-to-apples comparisons with Windows and Linux- which requires a 1-to-1 relationship with the functionalities used on both platforms, which isn't the case if you're doing D3D and OGL side-by-side.
And the answer would depend on what support NVidia and AMD provide there for OpenGL. Based on the statements on the current WHQL drivers for XP, the answer to their question would be "yes" so long as Unigine opts to allow the OpenGL backend to be on Windows as an option for the game.
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