@Big spring screeshot:
Ow my eyes. The aliasing!
This is why we _need_ antialiasing on linux.
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Unigine Is Working On A Strategy Game
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At last a modern 3d strategy game for linux. If it will be any good, im definitely buing it. Heck, if the price is not too high, i will buy it before I know if its any good.
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Unigine is definitely prettier not to say Spring isn't worth checking out. I just added their Repository and downing it right now
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Originally posted by d2kx View PostThe OpenGL 4 drivers are quite mature now, at least Unigine Heaven runs great with OpenGL 4 + Tesselation with the latest builds.
Also, everyone who thinks Spring (see above) looks better than Unigine, raise your hand. You won't see mine, not for a second.
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Well a game is not only defined by the engine. It has to be fun to play first of all. I do not like that much strategy games, but maybe others. Tesselation is certainly interesting, but to really play a game using it you need a fast solution not a budget card. So you can spend around 200 bucks on hardware to play it with all effects - but then has to look at least great Will be interesting to see which hardware is needed for id tech 5.
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The OpenGL 4 drivers are quite mature now, at least Unigine Heaven runs great with OpenGL 4 + Tesselation with the latest builds.
Also, everyone who thinks Spring (see above) looks better than Unigine, raise your hand. You won't see mine, not for a second.
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Originally posted by Zhick View PostAbsolutely no way, unfortunately. :<
I bet they've dropped the linux-client anyway. My reasoning for that is that they've gotten alot of publicity through their Heaven Benchmark, and that's not because it's cross-platform, but because it's the first to display what DirectX11-esque features (I know you can do the same things with OpenGl, but 99.9% of the public don't care). And to make hard cash out of this I think they're trying to push out a game as fast as possible, and linux-support wasn't exactly a priority. Maybe they'll release a linux-client a few months later, just as with their Heaven-benchmark.
Of course I also might be overly pessimistic (mostly thanks to UT3 and the Steam-is-definitely-coming-every-minute-now-fiasco) and completely wrong. I sure hope so.
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Originally posted by Zhick View PostAbsolutely no way, unfortunately. :<
So I guess running the game will depend on if they set out to make it eye candy-and-damn everything else - or if the engine downgrades nicely to make it playable on most setups?
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Originally posted by curaga View PostIf the mechanics are good, and it runs on FOSS drivers, I'm buying
I bet they've dropped the linux-client anyway. My reasoning for that is that they've gotten alot of publicity through their Heaven Benchmark, and that's not because it's cross-platform, but because it's the first to display what DirectX11-esque features (I know you can do the same things with OpenGl, but 99.9% of the public don't care). And to make hard cash out of this I think they're trying to push out a game as fast as possible, and linux-support wasn't exactly a priority. Maybe they'll release a linux-client a few months later, just as with their Heaven-benchmark.
Of course I also might be overly pessimistic (mostly thanks to UT3 and the Steam-is-definitely-coming-every-minute-now-fiasco) and completely wrong. I sure hope so.
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