Contrary to the general attitude in this thread, me and my team-mates used to play AA 09 when we had some free time, and we had a lot of fun.
Fast paced DM FPS with good graphics and acceptable physics.
It would have been nice if the gameplay would have evolved beyond pure DM/CTF (E.g. UT2K4 like assault / onslaught).
Either way, keep up the good work.
- Gilboa
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When Steam comes to Linux, get the Source mod GoldenEye:Source. THAT is real evolutionary pc FPS!
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And I forgot, Stratocaster does a lot of programming for the game as well. (Doesn't change the point I'm making, but it wouldn't be fair not to mention him.)
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Originally posted by MaestroMaus View PostBitching is easy!
The guy is a codemonkey. I don't think there is anything wrong with the engine. There just isn't any mapping/modeling/gameplay artists helping him. He could, you know, start bitching on Phoronix that there aren't any good open source FPS games or he could keep doing his thing in order to create a good basis for other people to make something out of eventually.
As far as the complaints go: nothing can truly be new. Everything builds on the past, it's how all art and culture works. "Originality" is when two old ideas are combined in a new way. And that's a good thing, because otherwise we'd be starting civilization from scratch all the time, having never moved past cave painting.
Alien Arena is a fast-paced, arena-style game, borrowing elements from Q3 and UT. Why? Because that's. what's. fun. There's a good reason why Alien Arena doesn't have weapons purchased with points, or realistic physics, or giant outdoor maps. Why? Because that. isn't. fun.
So if you find yourself saying that Alien Arena is "just like all the others," consider the possibility that you don't even like first-person shooters at all. This is basically how I realized I don't like eggs, and since that happened I was able to criticize other people's cooking a lot less.
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Originally posted by MaestroMaus View PostBitching is easy!
The guy is a codemonkey. I don't think there is anything wrong with the engine. There just isn't any mapping/modeling/gameplay artists helping him.
The game itself is lacking... eh... gameplay and artwork? Which basically means that it isn't realy much of a game worthy playing but an FPS mod for an engine.
And as somebody who grew up along with the entire gaming history I am not going to lie. But hell... 'my game' is only existing in my head. I don't even have made something for anyone to bitch at
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Agreed. Some of the posts here are quite rude. Keep in mind that one of the Alien Arena devs (Irritant) is a member here.
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Originally posted by V!NCENT View PostThis game fails badly...
The guy is a codemonkey. I don't think there is anything wrong with the engine. There just isn't any mapping/modeling/gameplay artists helping him. He could, you know, start bitching on Phoronix that there aren't any good open source FPS games or he could keep doing his thing in order to create a good basis for other people to make something out of eventually.
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'until valve releases its steam client'
Lol'd when I saw that. If anyone at Valve is listening. Valve, if you release a Linux client and games, I'll buy a game from you that I wouldn't have bought otherwise and tell all my friends to do the same.
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Originally posted by Nille View PostThe Game looks like 10 Years Old.
Oh and I played games since Pacman and Pong...
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