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Unigine Heaven 2.0 Launches For Linux

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  • matty429
    replied
    Anyone else getting this?
    ATi 5750 X64

    Leave a comment:


  • matty429
    replied
    Is anyone else getting this?
    Radeon 5750 X64

    Leave a comment:


  • whizse
    replied
    For anyone who's interested in following progress on this:

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  • bridgman
    replied
    Yeah, that was my concern as well - there's a good chance that implementing that extension would just allow the app to get to the *next* unimplemented extension, and so on...

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  • whizse
    replied
    Originally posted by pvtcupcakes View Post
    @Bridgman, or anybody

    What would it take to implement GL_ARB_map_buffer_range into the r600 mesa driver? I tried running Unigine Sanctuary, and that's the error I get.
    Unfortunately, that's not the only extension not implemented in Mesa.

    Leave a comment:


  • bridgman
    replied
    Take this with a grain of salt, but it looks like the extension has already been at least partially implemented for the Gallium3D framework (not sure about specific G3D drivers) and Intel DRI. From a quick look at the API spec this seems like one of those things that isn't too bad to implement today (when the drivers only expose video memory up to the BAR limit) but which could get a lot more exciting once the drivers start using memory above the BAR limit.

    Leave a comment:


  • pvtcupcakes
    replied
    @Bridgman, or anybody

    What would it take to implement GL_ARB_map_buffer_range into the r600 mesa driver? I tried running Unigine Sanctuary, and that's the error I get.

    Code:
    Unigine fatal error
    Engine::init(): clear video settings for "Mesa DRI R600 (RV770 9442) 20090101 x86/MMX+/3DNow!+/SSE2 TCL DRI2 2.0 Mesa 7.9-devel"
    GLRender::GLRender(): Unknown GPU
    GLRender::require_extension(): required extension GL_ARB_map_buffer_range is not supported

    Leave a comment:


  • sylware
    replied
    Still... no native UT3 for GNU/Linux?

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  • Tares
    replied
    bah, it kills my HD4850 :/ 1280x1024 aax4 and everything max, and I have like 20-30fps fglrx 10.2 ofc.

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  • Kano
    replied
    Well one problem i found with openal yesterday that prevented it from running when openal was installed, it ran (without sound) with 64 bit then in 32 bit mode because there was no openal lib. The solution i found now is really simple.

    Leave a comment:

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