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Unigine Heaven Shows What Linux Gaming Can Look Like
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When you look at the results it is clear that ATI mainly optimized the DX code. Even with my own tests with a very slow ATI 4550 Linux had about 6 fps, Win OpenGL 6 but Win DX10 8 fps (1280x1024 res). Nv 8800 GTS 512 had Linux 25, Win OpenGL 24, Win DX10 26 fps. When you compare 32 vs 64 bit on Linux only the min fps was different, but less than 0.5 fps, should not really matter. Used lucid for 32vs64 bit tests, Kanotix 64 with 32 bit binary for the others. Kanotix 32 bit can not run the 32 bit binary too... I really don't get how that could be possible.
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not too bad on my trusty old msi K8T Neo2 v1.0 single core agp system
Unigine
Heaven Benchmark v2.0
FPS:
22.6
Scores:
568
Min FPS:
6.9
Max FPS:
53.3
Hardware
Binary:
Linux 64bit GCC 4.3.2 Release Mar 21 2010
Operating system:
Linux 2.6.32.8-desktop-69mib x86_64
CPU model:
AMD Athlon(tm) 64 Processor 3700+
CPU flags:
2200MHz MMX+ 3DNow!+ SSE SSE2 SSE3
GPU model:
ATI Radeon HD 3850 3.2.9551 Compatibility Profile Context 512Mb
Settings
Render:
opengl
Mode:
1024x768 fullscreen
Shaders:
high
Textures:
high
Filter:
trilinear
Anisotropy:
16x
Occlusion:
enabled
Refraction:
enabled
Volumetric:
enabled
Replication: disabled
Tessellation: disabled
Unigine Corp. ? 2005-2010
Unigine
Heaven Benchmark v2.0
FPS:
12.3
Scores:
310
Min FPS:
4.9
Max FPS:
24.2
Hardware
Binary:
Linux 64bit GCC 4.3.2 Release Mar 21 2010
Operating system:
Linux 2.6.32.8-desktop-69mib x86_64
CPU model:
AMD Athlon(tm) 64 Processor 3700+
CPU flags:
2200MHz MMX+ 3DNow!+ SSE SSE2 SSE3
GPU model:
ATI Radeon HD 3850 3.2.9551 Compatibility Profile Context 512Mb
Settings
Render:
opengl
Mode:
1920x1080 fullscreen
Shaders:
high
Textures:
high
Filter:
trilinear
Anisotropy:
16x
Occlusion:
enabled
Refraction:
enabled
Volumetric:
enabled
Replication: disabled
Tessellation: disabled
Unigine Corp. ? 2005-2010
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Originally posted by EarthMind View PostSome notes:
- Anti-aliasing doesn't work on Linux, it corrupts the demo.
- OpenGL causing black screen/parts issues on both Windows and Linux.
Originally posted by EarthMind View Post- Sounds cracks at random times on Linux
Originally posted by EarthMind View PostDespite from a few issues on Linux it's an awesome demo to try out. In times like this I wish I had bought a high end Nvidia card. ATI, please fix your drivers
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Here are my results:
Specs (all stock clocks):
AMD Phenom II 940
ATI HD 4890
4GB DDR2 RAM
SATA2 7200RPM 1TB
ATI Catalyst 10.2
Linux OpenGL:
Windows 7 OpenGL:
Windows 7 DX 10:
It seems like it runs smoother in DirectX mode. I noticed several issues with the OpenGL version on both Windows and Linux (same issues, except for Linux having a few more).
Some notes:
- Anti-aliasing doesn't work on Linux, it corrupts the demo.
- OpenGL causing black screen/parts issues on both Windows and Linux.
- Sounds cracks at random times on Linux
Despite from a few issues on Linux it's an awesome demo to try out. In times like this I wish I had bought a high end Nvidia card. ATI, please fix your drivers
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Seems to run a bit better fullscreen instead of windowed.
If you're running KDE best not to disable compositing while the demo's running (if you're not into reboots)
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