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well as i see it, most people when they ask which engine is the best or advance, i kinda think of graphics capability.... so i guess that saying that ogre is a game engine is not so wrong. Indeed the correct term should be rendering engine... and the game engine should be called "gaming framework" when we want something more than a rendering engine such as network layer, sound layer, virtual memory management and etc. anyway which part of the game engine is the most complex and most advance in your opinion?
Well the OP actually asked for the FPS with the most advanced graphics, so yeah I guess the other parts of a game engine aren't what we're discussing here. There aren't any GPL FPSs based on Ogre3D that I know of though...