NTSYNC Driver Ready For Enhancing Windows Gaming With Linux 6.14

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  • Volta
    Senior Member
    • Apr 2019
    • 2314

    #11
    Originally posted by mos87 View Post
    It's the only kind of "gaming" on Linux currently.
    Not only, but it seems winboys can't stand many games runs better with "emulation" on Linux than on their shit OS. Linux is for sure much better gaming platform than another joke OS: macos.

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    • Daktyl198
      Senior Member
      • Jul 2013
      • 1593

      #12
      Originally posted by mos87 View Post
      It's the only kind of "gaming" on Linux currently.
      Only if you play AAA games. Lots of indie games run natively on Linux. Turns out it's a lot easier to support Linux these days than it is to support macOS. At least as long as you're not using an awful, buggy, unoptimized engine like Unreal.

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      • loganj
        Senior Member
        • Nov 2017
        • 608

        #13
        will wine use this? or next we have to wait for wine to add support for it?

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        • Ferrum Master
          Senior Member
          • Feb 2024
          • 130

          #14
          Originally posted by loganj View Post
          will wine use this? or next we have to wait for wine to add support for it?

          Do not be hasty... it has plenty of issues still... you either compile your own or find enabled ntsync tkg repos. Also cachyos ships it by default now as being bleeding edge distro.



          NTsync (title not approved) is more "Correctness" and "Robustness" alternative implementation of synchronization primitives in Wine from Zebediah Figura (the author of "Esync" and "Fsync"). This re...

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          • shmerl
            Senior Member
            • Dec 2009
            • 3515

            #15
            Originally posted by loganj View Post
            will wine use this? or next we have to wait for wine to add support for it?
            I expect Wine to add this as soon as upstream kernel has it. Or at the very least wine-staging first to replace or give an alternative to existing esync patchset.
            Last edited by shmerl; 12 January 2025, 04:53 PM.

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            • Yndoendo
              Phoronix Member
              • Oct 2015
              • 102

              #16
              Originally posted by pieman View Post
              Yeah, throughout the years the gains I've noticed from my own experience and others has always been around the CPU. Usually a mixture because Linux does a better job at scheduling and less bloat. Last year I got Cinebench R20 running with Wine and I was shocked that I was scoring about 1,000 points higher with it on my 13900K than I did in Windows. I kept running it over, and over again thinking it was a fluke. Did restarts, over many days, but consistently was receiving a score of 38,000 while Windows would be 37,000. For Cinebench, scoring an extra 1,000 points is hugely significant. Its the equivalent of doing a pretty decent overclock.
              I also find it to be around file management where LInux outperforms Windows. dir runs near instantly while ls takes a major performance hit on Windows and I can see their anti-malware process CPU spike with ls.

              GetPrivateProfileString performance, with other WIN32 API functions, highlights how poorly they implement file communication. To paraphrase Linus, "Whoever was the genius who through it was a good idea to read thins ONE F*CKING VALUE AT A TIME by opening and closing an INI file with system calls for each value should be retroactively aborted." ...
              Last edited by Yndoendo; 12 January 2025, 07:05 PM.

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              • jonkoops
                Phoronix Member
                • Dec 2019
                • 100

                #17
                I wonder if Valve is already running these patches on their Steam Deck kernels, or if these optimizations will also hit that hardware at a later point.

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                • Kjell
                  Senior Member
                  • Apr 2019
                  • 706

                  #18
                  Originally posted by jonkoops View Post
                  I wonder if Valve is already running these patches on their Steam Deck kernels, or if these optimizations will also hit that hardware at a later point.
                  They're not

                  WINE in Proton is often many releases behind and many new features like Wayland aren't accessible (on purpose) despite being available upstream for a long time

                  Steamdeck users wont see NTSYNC any time soon

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                  • ElderSnake
                    Senior Member
                    • Apr 2012
                    • 305

                    #19
                    Originally posted by mos87 View Post
                    To the cuckolds.
                    Elaborate

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                    • murraytony
                      Phoronix Member
                      • Jan 2008
                      • 71

                      #20
                      Originally posted by Kjell View Post

                      They're not

                      WINE in Proton is often many releases behind and many new features like Wayland aren't accessible (on purpose) despite being available upstream for a long time

                      Steamdeck users wont see NTSYNC any time soon
                      That's funny gaming mode uses Wayland all the time (only desktop mode doesn't use Wayland)

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