VKD3D 1.14 Released With Initial Metal Shading Language Output

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  • phoronix
    Administrator
    • Jan 2007
    • 67113

    VKD3D 1.14 Released With Initial Metal Shading Language Output

    Phoronix: VKD3D 1.14 Released With Initial Metal Shading Language Output

    Ahead of the upcoming freeze for Wine 10.0, VKD3D 1.14 is now available for this prominent Wine component that allows Direct3D 12 to be implemented over the Vulkan API for enhancing Windows games/apps running on Linux and other platforms...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
  • rmfx
    Senior Member
    • Jan 2019
    • 735

    #2
    Shouldn’t the metal implementation be called mtd3d then? Whatever.

    The most important addition to us all would be a VkD3d11, 10, 9, 8, based on dxvk code for native dx8, 9, 10, 11 support.
    Dxvk and wine can’t work without each other, let’s have them married.

    Comment

    • espi
      Phoronix Member
      • Mar 2022
      • 63

      #3
      The year of the Mac desktop is finally here

      Comment

      • Danny3
        Senior Member
        • Apr 2012
        • 2312

        #4
        I wish they would not waste so many resources to support the assholes from Apple!
        Like Nvidia, Apples is rich as fuck and can do it themselves if they wanted to.

        Comment

        • hajj_3
          Senior Member
          • Feb 2013
          • 327

          #5
          Originally posted by espi View Post
          The year of the Mac desktop is finally here
          it kinda is. the new mac mini is $599 and has more performance that 6 core amd 9600x.

          Comment

          • ayumu
            Senior Member
            • Oct 2008
            • 624

            #6
            Apple's nonsense shouldn't be accommodated.

            Let's stick to open APIs and relatively open computer platforms.

            Comment

            • risho
              Phoronix Member
              • Nov 2014
              • 66

              #7
              Originally posted by ayumu View Post
              Apple's nonsense shouldn't be accommodated.

              Let's stick to open APIs and relatively open computer platforms.

              Originally posted by Danny3 View Post
              I wish they would not waste so many resources to support the assholes from Apple!
              Like Nvidia, Apples is rich as fuck and can do it themselves if they wanted to.
              first of all apple literally did do it themselves. it's called game porting toolkit. second of all apple customers are people who are actually willing to pay for things so it would make sense that they would put resources into supporting it. this is unlike entitled linux users who don't pay for anything and have the audacity to get butthurt when they only spend 90 percent of their resources supporting linux instead of 100 percent.

              Comment

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