Valve Engineer Fixes Massive Performance Issue For RADV Driver With AMD FSR2

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  • Anon'ym'
    Phoronix Member
    • Jul 2021
    • 51

    #31
    Originally posted by mphuZ View Post

    1. There are guarantees. A guarantee that I can contact the graphics card manufacturer directly and get support.
    Can you provide any link or explanation on how this guarantee work?

    Did you ever contacted AMD support about problem with their drivers?
    Do they fix it?

    Originally posted by mphuZ View Post
    What should I do with RADV?
    I have no idea.

    Originally posted by mphuZ View Post
    The average user will not engage in this nonsense. He wants to launch the game and play with one button.
    Although I can made some meaningful input on the topic of average user concept. I don't think that you will appreciate it.

    Originally posted by mphuZ View Post
    2. Oh. is that so.. AMD has been praised for so many years, and now it turns out that they have "bad support." Guys, you're not going to please.
    I am one person. And you dont need to please me.

    Originally posted by mphuZ View Post
    Are you talking about a closed driver? Why did you suddenly start praising closed drivers?
    I am not praising anithing.
    I am comparing product support of two companies.

    Originally posted by mphuZ View Post
    Of course, you do not need to use a driver from the 3rd party.. Because it doesn't exist!
    It does.

    Originally posted by mphuZ View Post
    As soon as such an open source driver appears and it will be possible to run all games with good performance without problems, then the official Nvidia driver will abruptly become unnecessary and it will be called "bad support".
    I am not going to endorse your wild fantasy's.

    Comment

    • Venemo
      Senior Member
      • Dec 2014
      • 481

      #32
      Sorry to say, but this article is a misunderstanding. The fix has nothing to do with FSR. This only affects a bottleneck in the FSR2 sample app's renderer, but not the upscaling algorithm itself but rather the part that renders the picture that is being upscaled. It is not going to affect FSR performance in any games.

      (Source: I work on RADV and have reviewed the patch in question.)

      Comment

      • smitty3268
        Senior Member
        • Oct 2008
        • 6944

        #33
        Originally posted by mphuZ View Post

        1. There are guarantees. A guarantee that I can contact the graphics card manufacturer directly and get support.
        Your argument is basically the equivalent of: "I bought a nvidia graphics card and it's not running on my Haiku machine. I paid for them to make a driver. Why are they so lazy?"

        When you buy a gpu, it's on you to do your homework about how well the drivers work and in which environments. Never assume that something which doesn't work now will be added later.

        Now if they take away things that used to work when you bought the hardware, that's when I think it's valid to complain.
        Last edited by smitty3268; 02 November 2024, 11:07 PM.

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        • blackiwid
          Senior Member
          • Jul 2008
          • 2056

          #34
          Originally posted by smitty3268 View Post

          Now if they take away things that used to work when you bought the hardware, that's when I think it's valid to complain.
          You should always complain, me as German thinks that complaining usually is a net positive, it should just not be some sort of flaming, personal attacks or somewhat constructive and of course their are more legitimate complaining than others.

          Because they can't make drivers perfect with perfect speed and features, there will always be priorities, and usual developer will always focus on giving you as much as possible features and speed instead of prioritizing exposing existing features in GUI also they will try to automate activation / deactivation of this features dynamically, because no user interaction with the wished out come is still the gold standard, because if you need user interaction many will not use it even if it would be better to use such features.

          About being legitimate to complain about feature regressions, it depends, if they remove some old compatibility thing that 5 users use but it has other benefits to remove it or they just don't want to waste the man power to maintain it and use their time for other things, and or it's nothing important that might be very well justified and sure you can complain but that makes the complain then not more legitimate than asking for new features that would be important.

          Comment

          • varikonniemi
            Senior Member
            • Jan 2012
            • 1074

            #35
            Originally posted by smitty3268 View Post

            One team works for AMD, and the other works for Valve. I'm not sure why it would be surprising that there's not much communication between the two, they are completely different companies.
            you are correct, i forgot that radv is not amd's effort.

            Comment

            • Danny3
              Senior Member
              • Apr 2012
              • 2318

              #36
              Originally posted by mphuZ View Post

              AMD doesn't owe you anything. And it's not AMD that duplicates the work, but the RADV developers.
              I'm not one of those guys who buys stuff and they think they deserve nothing.
              I paid for a hardware device that needs to come with software designed for it in order to function properly and that I can use all its functions.
              That software must be as optimized as possible and as feature-full as possible.
              The hardware is already missing good to have quality of life features like SR-IO virtualization and CEC support to pass remote control commands to the computer from the attached TV.
              This don't exist even on Windows, so I guess that they're missing in hardware too.
              This makes AMD's GPUs a bad deal to start with.
              The fact that AMD's Linux driver is not the most optimized driver and it's missing a lot of driver functions compared to Windows makes it even a worse deal.


              Originally posted by mphuZ View Post
              In order for Adrenalin to make sense, Linux and the amdgpu driver must be able to perform the functions (under the hood) that Adrenalin provides. Otherwise, it turns out that there is a control panel, but the banal color management (or any other function)​ works with errors.
              Yeah, so?
              They did it for Windows, didn't they?
              Why do I need to get a much worse support and GPU control just because I refuse to use Windows and I use Linux?
              They already wrote from scratch those functions for Windows.
              That doesn't meant that they need to do it from scratch for Linux too.
              They just need to port and adapt those to Linux, which of course will meant that some code need to be written from scratch, but it's not 100% like it was for Windows.
              In the worst case, they can even just open source their Adrenalin Windows driver and I'm sure Valve or the community will port it to Linux and write the missing pieces.
              What AMD lacks is the will to give us an experience similar to Windows users.
              AMD of course profits from the fact that competition is crap too as Intel refuses to do that either and Nvidia has just a basic control panel without much to do or tweak.

              So, I'm not a happy customer and I don't consider I got good value for my money and that influences my actions.
              Whic are not buy any new AMD GPU and not recommending them to anyone as I don't help companies that don't respect me.

              Comment

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