Originally posted by furtadopires
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SDL3 Preview Release Aims To Help Test The New SDL 3.0 API
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Originally posted by uyjulian View PostI highly doubt Japanese developers will use it because they got scared of GPL (e.g. Aquaplus/Xvid incident https://leaf.aquaplus.jp/product/xvid.html ). Even through SDL2 and newer are licensed under more permissive licenses, it seems like there is still some information/memories going around.
But that apart, AFAIK all the components of SDL are under Zlib which is a permissive license of "You can use everything but give me some credits will ya".
I believe the actual problem is that mentality of "just use the default tools available" like western companies do with using Microsoft's Media Foundation (despite the better alternatives available). It's probably a matter of their using once for a successful case, and then realizing it's better to use always.
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Originally posted by furtadopires View PostMy dream is for Japanese / Korean developers to know this awesome FOSS project, because I know how awful joystick configuration can be in some of their games ported to PC.
Last edited by uyjulian; 25 March 2024, 12:41 AM.
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https://github.com/libsdl-org/SDL/pull/9345 they might revert defaulting to Wayland due to fifo protocol still in review. Anyone tested Khronos Vulkan Samples with wayland only ?
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Originally posted by rmfx View PostI hope consistency has been reworked a lot LOT because last time I used it, it was all over the place.
Please give it a try! It's always nice to receive (constructive!) feedback from outsiders.
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Originally posted by slagiewka View PostWhy it's tagged as 3.1.0 preview if it's supposed to be 3.0 release?
Starting from 3.1, all unstable releases have an uneven minor version number, and stable releases have an even minor version number.
The ABI/API of unstable releases is not fixed. In other words backwards or forwards compatibility is NOT guaranteed.
The ABI/API of stable releases is backwards and forwards compatible.
The 3.1.0 release is a signal for SDL users to start using the library and a (little) promise nothing major will change.
When a stable 3.2.0 is released, no more unstable releases will be done.
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I hope consistency has been reworked a lot LOT because last time I used it, it was all over the place.
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Why it's tagged as 3.1.0 preview if it's supposed to be 3.0 release?
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Originally posted by Volta View PostI bet Sony will start using it. Then they will migrate to Linux.
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Sam Lantinga's been at this for around 25 years or so. I think he's slightly under-credited for his contributions to Linux gaming honestly.
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