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Counter-Strike 2 Now Available With An Initial Linux Build

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  • #21
    Originally posted by mackal View Post

    The launcher script still has OSX support, probably didn't want to delay launch for OSX support. There might need more work there with having to deal with metal or w/e
    I don't think they will ever support OSX anymore.

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    • #22
      Originally posted by dlq84 View Post

      It's here because it's a game that runs natively on Linux. If you don't like it start your own news website
      Exactly. The Phoronix about section clearly says

      “The goal of Phoronix is to provide Linux and alternative operating system readers with the most detailed and up-to-date information in the computing world.”

      Nowhere is it mentioned that the goal is to only provide open source news.

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      • #23
        Originally posted by dlq84 View Post

        It's here because it's a game that runs natively on Linux. If you don't like it start your own news website
        With blackjack and hookers!

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        • #24
          Originally posted by rockiron View Post
          Is this game open source? If yes, where is the source code? If no, why is it here?
          Linux is flooded with gamers these days. No longer is it primarily about keeping software correct and free. Most users here probably have a sole focus in gaming via the SteamDRM platform.

          For source-code for Counter-strike, you can compile up:
          • the reverse engineered client source code [GPL]
          • the reimplemented Half-Life engine source code [GPL]
          • the original distributable Half-Life SDK source code [public valve license]
          • bundle the redistributable game assets released by Valve in 2003 (full) (cs-only) [public valve license]
          It works very well. We play it quite regularly at work. We even have some very early bots support (adapted from here).

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          • #25
            Originally posted by skeevy420 View Post
            With blackjack and hookers!
            Leave Blackjack away and I am in.

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            • #26
              Originally posted by chromer View Post
              Officially Starting Era of Gaming on Linux...
              I'm super curious how the performance could be once it is fully optimized to linux native. Win vs Linux(dxvk) vs Linux(native)
              Then we can finally feel the real rawpower in Linux gameing.

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              • #27
                Originally posted by RejectModernity View Post

                Yep. I also cannot force wayland for CS2, just like I did it for CS:GO by using SDL_VIDEODRIVER=wayland and at least on my intel arc graphics are a buggy mess.
                try setting SDL_VIDEO_DRIVER. And you might need to use unix-wayland instead (just ran strings on libSDL3.so, I guess I should go read the SDL3 source code but lazy)


                edit: seems the env is now SDL_HINT_VIDEO_DRIVER. -- and that ENV isn't in the file ... so they probably have it disabled ...
                Last edited by mackal; 28 September 2023, 10:51 AM.

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                • #28
                  One day i pause the update to 20/30GB and the other day starts all from the beginning for 100MB new update.

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                  • #29
                    On my RTX 3060 mobile I could barely get 80~90 fps on the recommended settings on UWQHD​ monitor with FSR enabled. Not sure if this is the limit of this hardware or if there is still room for more optimization.

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                    • #30
                      Gameplay broken. Cheaters everywhere.

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