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Valve Officially Announces Counter-Strike 2

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  • Valve Officially Announces Counter-Strike 2

    Phoronix: Valve Officially Announces Counter-Strike 2

    Following recent rumors and leaks, Valve today officially announced Counter-Strike 2 that they annoucne as the largest technical leap in Counter-Strike's history...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    is it april the 1st?

    Comment


    • #3
      Hi Michael.

      Typo in here:

      Following recent rumors and leaks, Valve today officially announced Counter-Strike 2 that they annoucne as the largest technical leap in Counter-Strike's history.

      Comment


      • #4
        I want an update for Team Fortress 2 :-(
        Mainly 64bit support, so it finally works on MacOS again.

        Comment


        • #5
          Why...?
          It's been so long ago...

          Comment


          • #6
            Wow, so disappointing!

            Looks almost worst than before, where did the shadows go ?? Come back guys!

            Assets are minimum effort... barely improved, or not changed at all. That would do for a game from 5 years ago, but with unreal engine 5 around, this is low bar.

            Valve that was the studio pushing the tech to the next level (HL, HL2, HL:Alyx...) is not pushing its talent with this one.

            Comment


            • #7
              Why? Maybe steam charts can answer that.

              An ongoing analysis of Steam's player numbers, seeing what's been played the most.


              Answer: Gaben needs a new pair of shoes.

              Edit: visuals really don't matter for CS, they want it to run on as many PCs as possible, so really not surprised.

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              • #8
                It seems they won't change shooting mechanic. It's the worst I've ever encountered.

                Comment


                • #9
                  Source 2 and native Vulkan support! Here we go!

                  Comment


                  • #10
                    Originally posted by rmfx View Post
                    Wow, so disappointing!

                    Looks almost worst than before, where did the shadows go ?? Come back guys!

                    Assets are minimum effort... barely improved, or not changed at all. That would do for a game from 5 years ago, but with unreal engine 5 around, this is low bar.

                    Valve that was the studio pushing the tech to the next level (HL, HL2, HL:Alyx...) is not pushing its talent with this one.
                    Maybe you forgot that shooters favours high FPS and low latency over visuals. Lots of CS players won't accept less than 100fps.

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