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Wishlist for Porting Projects (Pt. 2)

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  • Originally posted by L33F3R View Post
    i dont think SD has ruled out a linux port for brink. I would think that it has a fairly good chance, many at SD are infact linux users.
    Heh... I could only hope for a contract like TTimo has with iD (which getting the Brink gig would be...nice tech demo videos there on that game...I like... )- and I'd have to concur there.

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    • Originally posted by Svartalf View Post
      Heh... I could only hope for a contract like TTimo has with iD (which getting the Brink gig would be...nice tech demo videos there on that game...I like... )- and I'd have to concur there.
      What would it take for you to get into discussions with them about getting such a gig? This is interesting, since it would also mean better support for Brink's SDK, should there be one, better than ETQW's SDK support.

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      • Hmm, does the first post need updating perhaps? I saw this comment at http://www.soldak.com/forums/showthr...?t=1620&page=3

        What games are you porting right now ?
        Cortex Command.
        Caster (ARM/OpenGLES port of Linux version for BeagleBoard, Pandora, Droid, etc...)
        Caster 2 release for Linux version.
        All of the Myth Franchise from Bungee (Starting soon...)

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        • Oh, hey, here are some ideas:
          http://www.theindiebundle.com/

          I think some of these have been mentioned in the past?

          And Yet It Moves is out on Mac already. http://andyetitmoves.net/forum/index.php?topic=33.0 says they'd like to have it but lack the knowhow/time. Seems promising.

          Auditorium already has Linux covered, though is unfortunately Flash.

          Aztaka is Windows only but they want it to work in Wine. http://forums.citeremis.com/viewtopi...f=3&t=46&p=206 Maybe we can do them one better.

          Eufloria: They say they'd like to get a Linux build on their FAQ page: http://www.eufloria-game.com/read.php?page=9 I know the early builds of Dyson had Linux versions, so, this could be a cakewalk and a half.

          Machinarium has a Mac build. Beyond that, they don't seem to have a site.

          Osmos again has Mac covered and is working on our OS. Maybe they need a consultant? http://www.hemispheregames.com/faq/#linux_release

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          • Wyatt,

            Machinarium is available for Linux, (it's a Flash game, so I guess it should run on anything Flash supports)
            http://www.linuxgames.com/archives/14341

            And yet it moves is being ported, but slowly. I guess somebody is doing this in their spare time?
            http://webs.fuckup.at/ayim/

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            • Originally posted by Wyatt View Post
              Eufloria: They say they'd like to get a Linux build on their FAQ page: http://www.eufloria-game.com/read.php?page=9 I know the early builds of Dyson had Linux versions, so, this could be a cakewalk and a half.
              Eufloria was done in C#.
              IIRC, their Linux builds were using mono in wine or something. I think the only thing they distributed was an exe file, so it used wine.

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              • Edit: Apparently they did have native mono builds. Maybe it was later in the Dyson period that they required wine...

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                • Originally posted by ad_267 View Post
                  Hmm, does the first post need updating perhaps? I saw this comment at http://www.soldak.com/forums/showthr...?t=1620&page=3
                  It will shortly be updated, and yes...we're discussing specifics as we can meet up with each other online on that one. Unless something happens, it should be on the in-progress list.

                  Now, if only Steven would get back with me on a thumbs-up/down on his stuff over there at Soldak...

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                  • So it's possbile even Myth1 and Myth3 to knock the doors of Linux?

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                    • Telltale Games has decided to port Sam & Max (the episodes, not the original) to the Mac, and are taking votes on which of their other series to bring to the Mac. This might be a good time to ask them about porting to Linux.

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