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Google Shutting Down Its Stadia Game Streaming Service

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  • kylew77
    replied
    I've said it before and I will say it again: streaming services can't get past the speed of light. Electricity in Ethernet cables or light in fiber optic cables travels at the speed of light. Streaming a fast past game is going to have latency. The further the cloud gaming DC is from your house the higher the latency. Sure if you live in New York or Chicago or one of the cities where they have these big DCs you might get decent results but if you live 1,000 miles from the closest DC your going to have lag. It is as simple as that. Even if you are but one mile from the DC lag is going to be higher than the 2ft HDMI cable running from the console/computer to the TV/monitor. The thing is gamers know this too because most PC build instructions say to put the GPU in the PCIe slot closest to the CPU for lower latency and lag, in that case we are talking about mear inches but the gamer knows that electricity travels at the speed of light so the closer the GPU and CPU are physically the better the performance.

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  • Mahboi
    replied
    Huh, never would've thought. I expected that if Stadia didn't reach its usermass goals, they would simply power down part of the servers.

    It's the first time in awhile that I see a "cloud x" version of something die down.

    Oh well, I prefer ownership in all cases. Even though technically Steam ownership is "ownership as long as Steam is not bankrupt and lets you download", that's been true for almost 20 years now. I consider that ownership enough. I don't pay twice or regularly.

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  • renkin
    replied
    Originally posted by Quackdoc View Post

    it's not that much of an issue, plenty of people enjoy playing on xbox cloud streaming and GFnow. and I haven't heard much bad about luna personally. stadia was just a bad option compared to it's competitors, cloud streaming itself is a wanted service by many
    Not just that. Stadia came out too early. They were also delusionally optimistic about ISPs being less greedy. People have been bringing up concerns over datacaps and throttling. Stadia/Google says that ISPs will evolve to fit the needs of the people LOL. I had a free month trial, but I wasn't even able to take advantage of it because of Xfinity and their aggressive datacaps and overage rates.

    Originally posted by xinthose View Post
    what if you bought a bunch of games on there? you will be out of your money?
    Says in the article that everyone will get a refund including hardware and DLC purchases

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  • xinthose
    replied
    what if you bought a bunch of games on there? you will be out of your money?

    Leave a comment:


  • caligula
    replied
    Originally posted by user1 View Post
    I would add that even with a 100 mbps internet, which I think is still decent for first world countries, the moment you use more than 3-4 devices at home or do some other bandwidth heavy stuff like synchronizing cloud storage, you immediately run out of bandwidth and even light websites crawl and barely load.
    Your modem has QoS features, right?

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  • Quackdoc
    replied
    Originally posted by zxy_thf View Post
    It's very obvious to me there is no gamers in the whole department of Stadia -- at least for the people who have a say.

    Gamers are screaming for 10s of ms extra latency, while Stadia wants adding hundreds more in the name of "Cloud Gaming". What a brilliant idea.
    For a concrete product, can't they just collaborate with DeepMind and Paradox to make better AIs for SLGs, which is not sensitive to latency.
    it's not that much of an issue, plenty of people enjoy playing on xbox cloud streaming and GFnow. and I haven't heard much bad about luna personally. stadia was just a bad option compared to it's competitors, cloud streaming itself is a wanted service by many

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  • zxy_thf
    replied
    It's very obvious to me there is no gamers in the whole department of Stadia -- at least for the people who have a say.

    Gamers are screaming for 10s of ms extra latency, while Stadia wants adding hundreds more in the name of "Cloud Gaming". What a brilliant idea.
    For a concrete product, can't they just collaborate with DeepMind and Paradox to make better AIs for SLGs, which is not sensitive to latency.

    Leave a comment:


  • Dehir
    replied
    Shame but at the same time kind of expected.

    At the moment everything going around the world affects for sure. Google probably is just preparing for future. Meaning every global market where to sell the stadia product are heading inflation/stagflation meaning even less sales. Not mention cost increases via european energy crunch wich will affer energy prices around the globe for sure too.

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  • Michael_S
    replied
    Originally posted by piorunz View Post
    So we must keep gaming on our own Linux PCs in 4K 144Hz instead of renting expensive, latency ridden service? Such a loss.
    Me and several of my relatives have low-mid computers and fast internet, so Stadia would have been okay for us.

    But I figured it wasn't worth trying at all unless it was wildly successful in the first year. I figured otherwise, just as I got used to it Google would kill it.

    So I'm the 30th person, give or take, on this discussion thread who saw this Stadia execution notice coming from miles away.

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  • theriddick
    replied
    Originally posted by RealNC View Post
    The scam is dead. Good.

    "Buying" games my ass. How was this even legal?
    Well everyone is getting a refund at least.. Well except developers, however one would presume they got paid millions up front to create the ports...

    And whats the bet NONE of these linux converted games will ever see the daylight again...

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