Originally posted by shmerl
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Godot 4.0 Alpha 16 Released With More Vulkan Renderer Improvements
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Originally posted by Quackdoc View Post
considering that wayland hasn't yet hit the threshold of useability for many folk, it has a lot more progress to work on before it's of much concern xD
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Originally posted by shmerl View Post
My point is - you can as well find something else to use than Linux, if you don't want to use Wayland. Otherwise it's like fighting with windmills.
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Originally posted by Quackdoc View Post
using x11 is still quite fine, until I no longer need to ask "what DE?" to questions like, whats the best OSK, or "whats the best screenshot tool"? im not worried about supporting wayland. when wayland fixes their ecosystem fragmentation issue, I'll care then.
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Originally posted by shmerl View Post
Somewhat fine still, but KDE gradually phases out X11 support from what I've seen. I don't think other DEs are going to do it differently. That was my point.
and while it's easy to blame gnome and say everyone should "just agree on a set of extensions" the answer to that is, they already did, its called wayland. I really wish wayland would just implement an "unsafe" subsection that compositors can take extra care to set toggles for or something. since the current situation is, put simply, bad.
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it is huge gain for me and many people I know as it is tear free and faster without any tinkering (Wayland has much more users than you realise due to its deployment in Enterprise systems), Linux Desktop was literally unusable for me before Wayland, looks like Unreal Engine and Bevy Engine has better support for Wayland, I will try that.
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Originally posted by luno View Post
it is huge gain for me and many people I know as it is tear free and faster without any tinkering (Wayland has much more users than you realise due to its deployment in Enterprise systems), Linux Desktop was literally unusable for me before Wayland, looks like Unreal Engine and Bevy Engine has better support for Wayland, I will try that.
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