Used the 2nd patch to create an updated joystick package for Kanotix now. Works fine. Thank you!
Caster has gone Gold!
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Originally posted by Kano View PostUsed the 2nd patch to create an updated joystick package for Kanotix now. Works fine. Thank you!
Did you tough about pushing it to upstream, because right now I'm filling bug in debian bts:#529865.
And where I can find your new package to examine it?Last edited by sobkas; 21 May 2009, 06:16 PM.RBEU #1000000000 - Registered Bad English User
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@sobkas
I can update it when it does not work for others. You could add a description too. Currently it is called like you, look:
I do not fill out debian bug reports, i contact dev usually directly if needed. The debian response time is too slow for me, therefore i put all needed updates directly in my repository, also my new system is based on lenny, hard to get updates in there...
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Originally posted by Kano View Post@sobkas
I can update it when it does not work for others. You could add a description too. Currently it is called like you, look:
Remapping axes (-u) will move their calibration settings with them.
Printing current mappings might sometimes encounter problems while getting button configuration. In this case buttons number is set to 0 and the faulty reading is ignored. Remapping function support this workaround.
"
This is the best thing I can write right now.
Originally posted by Kano View PostI do not fill out debian bug reports, i contact dev usually directly if needed. The debian response time is too slow for me, therefore i put all needed updates directly in my repository, also my new system is based on lenny, hard to get updates in there...
http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=529865 and joystick package development is pretty slow so same version is in lenny and sid.RBEU #1000000000 - Registered Bad English User
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I recently bought Caster, and it's pretty nice- runs well on my Intel 945 chip except for some brutal slowdowns- which make at least The Beaten Path unfinishable for me.
I'm surprised no one's mentioned the cool terrain-deforming capabilities- it reminds me of the feature from Red Faction.
There's a (bug?) that can get you stuck on Treacherous Tower if you don't have a high enough (4+ I believe) super jump. If you jump down to the bottom to collect the energy sphere, it can end up being too steep to get back up.
Other than that, it's a fine game that runs surprisingly well.
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Originally posted by dashcloud View PostI recently bought Caster, and it's pretty nice- runs well on my Intel 945 chip except for some brutal slowdowns- which make at least The Beaten Path unfinishable for me.
There's a (bug?) that can get you stuck on Treacherous Tower if you don't have a high enough (4+ I believe) super jump. If you jump down to the bottom to collect the energy sphere, it can end up being too steep to get back up.
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Originally posted by L33F3R View Postmight want to look at threading it aswell. All things said, on my Q6600 it rapes CPU4 100%. I also get slowdowns quite frequently.
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