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Amazon Officially Launches Luna In The US - Limited Linux Support
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Had some fun with Devil May Cry on Ubuntu with Chrome. No issues. Not a single stutter or noticeable input lag in the hour+ I play tested. Impressive for a free service in beta test phase.
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I gave it a test using Google Chrome and my Stadia controller (plugged in) and it worked pretty well and looked good! (was trying DMC5).
Congrats to the Luna team, looking forward to some good competition in the cloud gaming space.
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Why would they put DRM on a video game streaming service? Are they trying to keep Twitch streamers and press from criticizing it? Is their backend so copycucked that they literally can't stream without DRM?
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Re: Fedora problems. I have not tried it, but this is probably the same issue as Prime Video not working on Fedora Linux. It's a conflict of Widevine and SELinux. Disabling SELinux fixes it.
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Originally posted by sarmad View PostSo, is Chrome now the new IE? How come so many sites work only on Chrome, is it some sort of proprietary APIs that are only supported in Chrome?
Widevine itself is also complicated.
Fedora stripping some stuff out of Firefox may also contribute to Michael's issue.
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Originally posted by sarmad View PostSo, is Chrome now the new IE? How come so many sites work only on Chrome, is it some sort of proprietary APIs that are only supported in Chrome?
Maybe in the future it'd be good to try with ungoogled-chromium instead.
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So, is Chrome now the new IE? How come so many sites work only on Chrome, is it some sort of proprietary APIs that are only supported in Chrome?
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Originally posted by unic0rn View Postdemo? i have over 145h and counting in cyberpunk 2077 alone on stadia, not counting quite a few other games i either don't have time to finish (countless rpgs and not only - and i'm talking only about AAA titles) or i haven't even started playing yet.
works like a charm. started on linux, now using macos. works under chrome/chromium, you can use either keyboard + mouse or gamepad. i even bought gamesir x2 to use it with my phone, since sometimes it's better to get a break from big screen when you're sitting in front of it whole day.
Some human brains (including mine, unfortunately) have a low tolerance for input lag or video compression artifacts, while others seem to smooth it over completely. Same goes for microstutter, certain in game effects like flashing/strobing, banding, aliasing, film grain and so on. I get how some people will be perfectly satisfied with streaming, but based on my short Stadia test, my brain is incompatible with it. Heck, I can't even stand uneven frame delivery in video. Hence I would rather play CP2077 on bare-minimum settings (at 60+ FPS) locally than play it maxed on a streaming service.
But I bet client-side processing can smooth that over someday. For instance, DLSS (or some analogue fit for mobile SoCs) trained on a specific service could absolutely smooth over compression artifacts and sharpen up blurry details, and a VR warping analogue could probably be implemented as well.
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Originally posted by mirmirmir View PostWhile fedora is the best foss distro out there, their firefox build are stripped, cannot play drm media, i have to use official chrome for it.
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I actually have Luna and it's pretty good. I run it via a Fire Cube & the Luna Controller. Input lag isn't noticeable (not to me, at least). I beat Resident Evil 7 on Luna and I'm half way through Kingdom Come: Deliverance.
The Luna app + controller work great on Windows but I'd really like to have it running on Linux as the Luna Controller won't work naively via the web browser.
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