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Unreal Engine 5 Preview 1 Released With Rendering Improvements & More

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  • #11
    Originally posted by 2A4U View Post

    Try Splitgate.
    Nice, It even runs natively on wayland

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    • #12
      I hope they can expand the use of Nanite to work with deformation and animated objects/terrain/whatever. Lumen I've heard certainly needs optimizations done; it does look pretty however.

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      • #13
        Originally posted by Monsterovich View Post
        I never played a single UE4 native Linux game.
        You can also try "Everspace", both on gog and steam.

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        • #14
          Originally posted by Alexmitter View Post
          While UE surely can look great, it never delivered good performance to me. I first came in contact with that many years ago when all I had was a mediocre notebook with dedicated GPU. While the game seemed to run fine with acceptable frame-rate, the game experienced extreme input latency to the point of making the game completely unplayable. Now with the modern high end hardware I have access to, I still feel higher latency, even though the game easily runs over double the screen sync rate on maximal settings.

          I never played Forklift, the currently most popular UE game, but from what I have seen, its not better in that regard.
          When was that? The first couple games did not have good input lag, but they put in a lot of work on Gears of War 3 to make it have much better/lower input lag / responsiveness.

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          • #15
            Originally posted by castlefox View Post

            When was that? The first couple games did not have good input lag, but they put in a lot of work on Gears of War 3 to make it have much better/lower input lag / responsiveness.
            You do realize that you are talking about a XBOX 360 exclusive game there, right?

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            • #16
              Originally posted by Linuxxx View Post

              You do realize that you are talking about a XBOX 360 exclusive game there, right?
              Yes. I know.

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