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HITMAN 3 Runs Well On Linux With Steam Play - Open-Source Radeon Performance Especially Good

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  • #11
    Originally posted by birdie View Post

    This was the case almost 20 (!) years ago when NVIDIA sort of cheated on anisotropic filtering. Would be great if people stopped perpetuating this BS.

    Many people over the past decade have compared NVIDIA and AMD in terms of image quality and nothing has been found, e.g.

    Hit a nerve did we

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    • #12
      Originally posted by pete910 View Post


      That's normally Nvidias trick
      The last time it happened it was AMD's trick. AMD actually was decreasing tesselation levels in some titles as AMD sucked at Tesselation performance. Nvidia's cheat was like 20 years ago...

      It would be quite hard to make such cheats in Vulkan/DX12 APIs as you would not pass conformance tests with generalist tricks, only way is to make some profiles towards specific titles that allows decreasing quality.

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      • #13
        Originally posted by birdie View Post

        This was the case almost 20 (!) years ago when NVIDIA sort of cheated on anisotropic filtering. Would be great if people stopped perpetuating this BS.
        You admit they cheated and then you say it's BS. Reputation once damaged can be hard to recover from. If you think, this is all old news, you can see more recent stories



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        • #14
          RTX 3060 having the same number of shaders and performing the same as old Vega 56 at roughly the same power draw is amusing IMO.

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          • #15
            Originally posted by free2create View Post
            linux Vs Windows ? For a fixed graphics card it would be very interesting to see what the overhead cost is for proton usung HITMAN, eventhough the cost might vary widely from game-to-game


            This channel has some comparisons.

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            • #16
              Originally posted by piotrj3 View Post

              The last time it happened it was AMD's trick. AMD actually was decreasing tesselation levels in some titles as AMD sucked at Tesselation performance. Nvidia's cheat was like 20 years ago...
              DLSS is the current version of such trick. Or upscaling in general.

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              • #17
                Originally posted by pete910 View Post

                Hit a nerve did we
                Yeah, you did.

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                • #18
                  Originally posted by birdie View Post

                  This was the case almost 20 (!) years ago when NVIDIA sort of cheated on anisotropic filtering. Would be great if people stopped perpetuating this BS.

                  Many people over the past decade have compared NVIDIA and AMD in terms of image quality and nothing has been found, e.g.

                  Both AMD and NVIDIA cheated rendering at some point.

                  Comment


                  • #19
                    Originally posted by birdie View Post
                    This was the case almost 20 (!) years ago when NVIDIA sort of[/URL] cheated on anisotropic filtering. Would be great if people stopped perpetuating this BS.

                    Many people over the past decade have compared NVIDIA and AMD in terms of image quality and nothing has been found, e.g.
                    Well, you know. There's always that one guy left out there complaining that Cyrix did that one thing that one time with its 386s. :-)

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                    • #20
                      Originally posted by tildearrow View Post

                      Both AMD and NVIDIA cheated rendering at some point.
                      Yeah, both did but for some reasons only "NVIDIA's image is worse" is repeated over and over again. Maybe people could talk about some more pressing issues like both companies now charging an arm and a leg for their GPUs and selling what once was sold under $100 for $400 (I'm looking at retail RX 6500 XT prices in Europe). NVIDIA GPUs are overpriced even more but at least they don't sell a castrated mobile part as a desktop GPU.

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