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  • #91
    Originally posted by reba View Post

    Then choose Debian sid, which is their rolling release, getting updates several times a day and being unaffected by release-schedules, freezes, etc.
    Sadly not true, Sid also freezes. During the freeze only experimental is rolling. There are proposals to change this, but no consensus.

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    • #92
      Originally posted by 9Strike View Post

      I'm starting to repeat myself, but the Desktop experience of Debian Stable is less optimal for gaming (think KDE version, which also affects the Wayland support etc), and I'm pretty sure that's the reason why they went with Arch.
      No its not, they were specifically mentioning the kernel as one of the reasons.

      SteamOS <2 was debian based and there was no issue with the "desktop" experience and in any case the main use for steam deck is steam/bigview (using the steam deck as a desktop is a gimmick/icing on the cake since you already get this for "free" when you use Linux).
      Last edited by mdedetrich; 06 January 2022, 01:56 AM.

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      • #93
        Originally posted by 9Strike View Post

        Sadly not true, Sid also freezes. During the freeze only experimental is rolling. There are proposals to change this, but no consensus.
        Ah, thanks for the clarifications.
        I did not notice (or did not remember experiencing it) the freeze or how long it lasts as just after it the updates come on in again without a perceived break or having to do anything for the new release.

        Truly rolling would be great. Do you have a link to the discussion?

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        • #94
          Originally posted by mdedetrich View Post

          No its not, they were specifically mentioning the kernel as one of the reasons.
          Can you point me to that statement then? I would be highly confused it that would be the case, because the kernel is extermenly easy to replace. They even just could have used Liquorix, which has repositories for Debian.

          Originally posted by mdedetrich View Post
          SteamOS <2 was debian based and there was no issue with the "desktop" experience and in any case the main use for steam deck is steam/bigview (using the steam deck as a desktop is a gimmick/icing on the cake since you already get this for "free" when you use Linux).
          SteamOS <2 was designed as "Couch OS", with no desktop in mind, and that's one reason why it failed. While yes sure the new SteamOS is also for the Deck, I'm certain that they also want to make sure to not make the mistake of a "bad" desktop experience* again.

          * bad in comparison to a desktop experience for a typical Windows gaming setup.

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          • #95
            Originally posted by reba View Post

            Ah, thanks for the clarifications.
            I did not notice (or did not remember experiencing it) the freeze or how long it lasts as just after it the updates come on in again without a perceived break or having to do anything for the new release.

            Truly rolling would be great. Do you have a link to the discussion?
            https://wiki.debian.org/ReleaseProposals

            https://lists.debian.org/debian-deve.../msg00188.html

            The main issue is that during the freeze period developers should test for the next but most devs run unstable.

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            • #96
              Originally posted by 9Strike View Post

              Can you point me to that statement then? I would be highly confused it that would be the case, because the kernel is extermenly easy to replace. They even just could have used Liquorix, which has repositories for Debian.



              SteamOS <2 was designed as "Couch OS", with no desktop in mind, and that's one reason why it failed. While yes sure the new SteamOS is also for the Deck, I'm certain that they also want to make sure to not make the mistake of a "bad" desktop experience* again.

              * bad in comparison to a desktop experience for a typical Windows gaming setup.
              https://www.pcgamer.com/au/this-is-w...ecks-linux-os/

              The changes that are being referenced in the article are Valve's contribution to the kernel/mesa/graphics stack

              Afaik Valve hasn't been doing any real updates or changes to KDE, their primary and critical focus is getting 100% of their games to be compatible.

              As stated with the article if the kernel is as easy to replace as you imply they wouldn't have bothered, but they specifically changed to arch because its a rolling release distro and they just found it easier to work with all of the contributions they have been committing upstream into the kernel (i.e. futex, changes to esync, AMD driver changes etc etc).
              Last edited by mdedetrich; 11 January 2022, 03:23 AM.

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              • #97
                Originally posted by mdedetrich View Post

                https://www.pcgamer.com/au/this-is-w...ecks-linux-os/

                The changes that are being referenced in the article are Valve's contribution to the kernel/mesa/graphics stack

                Afaik Valve hasn't been doing any real updates or changes to KDE, their primary and critical focus is getting 100% of their games to be compatible.

                As stated with the article if the kernel is as easy to replace as you imply they wouldn't have bothered, but they specifically changed to arch because its a rolling release distro and they just found it easier to work with all of the contributions they have been committing upstream into the kernel (i.e. futex, changes to esync, AMD driver changes etc etc).
                A) The quote from the Valve dev does not mention the kernel, but overall OS updates, which is exactly what I said.

                B) The kernel and Mesa are super easy to replace on Debian. Have you tried it? No? Then don't write bullshit.

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