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CodeWeavers Planning For A Busy 2022 With VKD3D D3D12 For CrossOver

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  • CodeWeavers Planning For A Busy 2022 With VKD3D D3D12 For CrossOver

    Phoronix: CodeWeavers Planning For A Busy 2022 With VKD3D D3D12 For CrossOver

    While the VKD3D-Proton fork has been very active and running an increasing number of Direct3D 12 Windows games well as part of Valve's Steam Play, CodeWeavers and the upstream Wine community does continue working on VKD3D. CodeWeavers is planning to make big improvements to VKD3D in 2022 to offer better DirectX 12 support with their commercial CrossOver software for Linux and macOS...

    https://www.phoronix.com/scan.php?pa...vers-2022-DXVK

  • #2
    What issues does using vkd3d-proton pose for upstream Wine? I.e. why the fork? And are they completely diverged or they continue sharing something?

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