They would be fine with military and benchmarks stuff and other stuff where is not in open competition. They never proved themselves as big games engine and be honest they never do too much do to it.. Basic would be release some free version for everyone to try.. long time ago, their editor sucks.. and i guess that is still the same, in house they could do nice videos, but nobody else is able to the same without their heavy support.
Except inhouse big engines, there are only 2 real engines Unity3D with their bad performance and lags and easy to start C# coding and not really suitable for big technology heavy games (there non such game on it).. and Unreal, which is much faster, but need low level C++, Unigine is low level C++ too.. I dunno how advanced is Unreal Blueprint scripting now.
Far, far behind is Cry engine, with much fewer games, few of them big ones.. Has not MacOS support, otherwise it seems to have lots of good features.
Except inhouse big engines, there are only 2 real engines Unity3D with their bad performance and lags and easy to start C# coding and not really suitable for big technology heavy games (there non such game on it).. and Unreal, which is much faster, but need low level C++, Unigine is low level C++ too.. I dunno how advanced is Unreal Blueprint scripting now.
Far, far behind is Cry engine, with much fewer games, few of them big ones.. Has not MacOS support, otherwise it seems to have lots of good features.
Comment