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Unigine Working On New Physics, Multiplayer

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  • phoronix
    started a topic Unigine Working On New Physics, Multiplayer

    Unigine Working On New Physics, Multiplayer

    Phoronix: Unigine Working On New Physics, Multiplayer

    Our friends at Unigine Corp have published a 2009 development road-map for the Unigine Engine, their cross-platform gaming engine that is able to deliver stunning graphics on Linux. In 2009 the Unigine Engine is set to receive support for game consoles, improved physics capabilities, multi-monitor support, world layers support, an integrated terrain editor, high-level vehicles support, a new game logic framework, and much more. When it comes to the physics support they are working on a new collision detection system, force fields, fluid interaction, fluid buoyancy, inverse kinematics, rag-doll blending with animation, and multi-threaded physics...

    http://www.phoronix.com/vr.php?view=NzIxNA

  • Dragonlord
    replied
    Some of them are only renderes not entire game engines. It's unfair to compare just rendering to a full game engine spending processing time on more than just rendering.

    Leave a comment:


  • dscharrer
    replied
    Originally posted by d2kx View Post
    At the end of the year, I'd like to see Unigine vs. XreaL vs. Cube2 vs. Blender Game Engine compared
    What about OGRE, Crystal Space, Horde3D, Irrlicht and Dark Places (Nexuiz)?

    Leave a comment:


  • deanjo
    replied
    Originally posted by d2kx View Post
    At the end of the year, I'd like to see Unigine vs. XreaL vs. Cube2 vs. Blender Game Engine compared
    Think it's pretty safe to say that BGE would get chewed up and spit out like a rotten peanut judging by Yo Frankie performance.

    Leave a comment:


  • superppl
    replied
    I personally hope some company will use this to make an Elder Scrolls like game for linux.

    Leave a comment:


  • aaaantoine
    replied
    Nevermind. Thought this was a FOSS project.
    Last edited by aaaantoine; 04-17-2009, 11:26 AM.

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  • Melcar
    replied
    Yeah, the Unigine demos chew up GPUs a lot. Running their binaries from their site directly, this is what I get with everything on and 4xAA 16xAF:


    Tropics
    Ubuntu 8.10
    fps: 25.7
    score: 648

    Sanctuary
    Ubuntu 8.10
    fps: 28.1
    score: 1190

    Leave a comment:


  • tball
    replied
    Wauu this engine is awesome. But damn, it kills my gfxcard.

    My score:
    FPS: 5.79191


    System: Linux 2.6.27-14-generic i686
    CPU: Intel(R) Core(TM)2 Duo CPU T9300 @ 2.50GHz 2493MHz MMX SSE SSE2 SSE3 HT
    GPU: ATI Mobility Radeon HD 3650 2.1.8543 Release
    System memory: 3038 Mb
    Video memory: 1024 Mb
    Fglrx 9.3

    I wonder what you got in "score" ?

    EDIT:
    With the newest fglrx 9.4 I get this:

    FPS: 5.71266

    So not much optimation from 9.3. At least not with this engine.
    Last edited by tball; 04-17-2009, 11:12 AM.

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  • d2kx
    replied
    At the end of the year, I'd like to see Unigine vs. XreaL vs. Cube2 vs. Blender Game Engine compared

    Leave a comment:

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