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Wine's Wayland Driver Continues Maturing, Aims To Go Through Wine-Staging

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  • FPScholten
    replied
    There is one little game called Transcendence I sometimes play through wine. It works flawless on X, but on (X)wayland. Absolutely no input possible via the keyboard.

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  • theriddick
    replied
    Originally posted by Mitch View Post
    2. Wayland Color Management
    The dev working on this stuff said it will be at least a year. So maybe in 2023 we will see some Color/Display management features, even under Xorg these features are pretty much handled by 3rd party tools and no real standard which really hurts progress there also. For example the KDE Color Management feature in the GUI doesn't even work correctly if at all.

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  • Britoid
    replied
    Originally posted by Linuxxx View Post

    What kind of problems are you seeing with gaming on X11?

    Personally I just recently played through "Batman - Arkham Knight" (of course with https://sherief.fyi/post/arkham-quixote/) on Xubuntu 20.04 LTS with the compositor deactivated & in-game Vsync enabled.

    The result?

    Absolutely smooth!
    I.e. I had a blast!!

    Therefore I wonder how Wayland could improve upon this in any shape or form?
    If running the game in full screen then a Wayland compositor (GNOME supports this) can make the Wayland client skip the compositor and direct scanout to the display.

    Leave a comment:


  • smitty3268
    replied
    Originally posted by Linuxxx View Post
    Therefore I wonder how Wayland could improve upon this in any shape or form?
    It'd be nice if running a game at 1080p left the desktop in it's native 1440p resolution.

    Leave a comment:


  • pal666
    replied
    Originally posted by Linuxxx View Post
    What kind of problems are you seeing with gaming on X11?
    xwayland or session restart just to switch between gaming/nongaming

    Leave a comment:


  • oiaohm
    replied
    Originally posted by middy View Post
    i'm kinda hesitant because discord won't work in most games. since most games run via wine / proton. discord is still a xwayland. not wayland native. its keybinds don't work outside xwayland.
    This is a failure to understand the problem space. Lets say I have discord using xwayland and a game running side gamescope and also inside xwayland. Sorry you have two instances of xwayland in this case so X11 keyboard snooping to make a global short is still dead.

    Yes steam is more and more wrapping gamescope around their games so by proton. This means under Wayland the odds of discord using xwayland having global short cut work by old X11 snoop the keyboard is coming more of a long odds move because of per application xwayland instances.

    Yes its perfectly in Wayland composers rights to start a xwayland instance per application as well. The reality here wine using Wayland backend in future will basically change nothing because even if wine remained using X11 backend the problem you talked about is still going to happen to wayland users with discord. Only solution is a proper global short cut handling interface.

    https://api.kde.org/frameworks/kglob...tml/index.html
    Yes we have like kde kglobalaccel that if X11 or Wayland application uses it they have working global short cut. Also picks up if two applications attempt register the same global shortcut at the same time by kglobalaccel.

    Yes there is a need to move away from the old X11 way of doing global short cuts. Yes running X11 x.org server with xace turned on also results in discord way of doing global short cuts being non functional.

    Yes KDE applications using kglobalaccel and being X11 applications running on xwayland still get keyboard short cuts when a non xwayland or not the same instance xwayland application is running.

    I would like to see proper xdg-portal standard for a item like kglobalaccel.

    Leave a comment:


  • Myownfriend
    replied
    Originally posted by middy View Post
    i'm kinda hesitant because discord won't work in most games. since most games run via wine / proton. discord is still a xwayland. not wayland native. its keybinds don't work outside xwayland.
    Discord supports Wayland but needs to be run with the typical variables to run Electron applications in Wayland. It also doesn't support Pipewire properly because it uses its own capture prompt. It supports it in a browser though.

    Leave a comment:


  • middy
    replied
    Originally posted by furtadopires View Post
    I can't wait to see how wine/dxvk games will perform on a X11less setup, too bad it won't be ready for Wine 7 release though
    i'm kinda hesitant because discord won't work in most games. since most games run via wine / proton. discord is still a xwayland. not wayland native. its keybinds don't work outside xwayland.

    Leave a comment:


  • Linuxxx
    replied
    Originally posted by furtadopires View Post
    I can't wait to see how wine/dxvk games will perform on a X11less setup, too bad it won't be ready for Wine 7 release though
    What kind of problems are you seeing with gaming on X11?

    Personally I just recently played through "Batman - Arkham Knight" (of course with https://sherief.fyi/post/arkham-quixote/) on Xubuntu 20.04 LTS with the compositor deactivated & in-game Vsync enabled.

    The result?

    Absolutely smooth!
    I.e. I had a blast!!

    Therefore I wonder how Wayland could improve upon this in any shape or form?

    Leave a comment:


  • sl1pkn07
    replied
    tested and not work for me well

    kde plasma + gbm + nvidia 495.44 (4K, scaled 150%)



    Leave a comment:

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