Originally posted by Azrael5
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Yes in theory it possible to take part a 32 bit binary and make a 64 bit one. But doing it without upsetting copy protection, alteration to timings..... becomes very hard.
There is a long list of times that X game/program will not work under wine the game vendor says its not a problem then windows gets a update and that very same section breaks on windows because windows altered the timing of something so making the hidden defect absolutely a problem. The reality here is the 32 bit libraries are likely to be expecting behaviours that a 64 bit platform will not have.
So what you asking for is not impossible Azrael5 but the likely hood of being able to use the tool generically is very low and likely to be a bigger debugging problem than most people will presume. Hangover project by wine is large uphill battle and that is using dynamic/runtime recompile were you are not needing solve the complete problem.
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