Announcement

Collapse
No announcement yet.

DXVK 1.9.1 Released With Several Game Fixes

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • tildearrow
    replied
    Originally posted by cytomax55 View Post
    Happy to see Roblox getting some love....
    I wonder when it will be easy to install

    Leave a comment:


  • theriddick
    replied
    Yes well it needs to work with 64bit version. Unless Steam decides to roll out 32bit proton containers... Also I think 64bit version is the enhanced version apparently.

    The game does have some freeze issues in certain situations under windows but are related to game bugs such as shooting mobs in river waters.

    Originally posted by aufkrawall View Post
    Can you file a bug? Seems to be stable here on Windows Nvidia DXVK and Proton Experimental, though I didn't play extensively.
    You mean the game menu etc.? That's a Wine issue, it works with DXVK on Windows.
    I opened a ticket on Proton github and provided a windows10 apitrace. The issue is often not seen if you don't play through the starter level a bit, sometimes It can trigger during cut-scenes more frequently. At times the freeze bug can be very specific while other times it can be 100% random.

    The game menu runs a WMV video in the background and some other stuff in game uses WMV, unfortunately even ProtonGE can't make WMV work in this 64bit environment but it seems under 32bit container and 32bit version of the game it works. THIS suggest the WMV support in proton's is solely 32bit and not the 64bit player variety.

    Last edited by theriddick; 27 July 2021, 10:58 PM.

    Leave a comment:


  • pinguinpc
    replied
    Originally posted by theriddick View Post
    Nice to see fixes on Risen 3, unfortunately the game does still freeze up allot for AMD users also. Also no WMV support.
    In my case risen 3 (32bit edition) works ok (with wmv files) but i use 32bit wine (compiled) and have installed wmf redistributables and directx files





    Leave a comment:


  • aufkrawall
    replied
    Originally posted by theriddick View Post
    Nice to see fixes on Risen 3, unfortunately the game does still freeze up allot for AMD users also.
    Can you file a bug? Seems to be stable here on Windows Nvidia DXVK and Proton Experimental, though I didn't play extensively.

    Originally posted by theriddick View Post
    Also no WMV support.
    You mean the game menu etc.? That's a Wine issue, it works with DXVK on Windows.

    Leave a comment:


  • geearf
    replied
    Originally posted by Vlad42 View Post

    Yes, it is because the DXVK has for all intents and purposes entered maintenance mode.
    There's been almost a thousand commits since that was written, that's some crazy maintenance!

    Leave a comment:


  • theriddick
    replied
    Nice to see fixes on Risen 3, unfortunately the game does still freeze up allot for AMD users also. Also no WMV support.

    Leave a comment:


  • JoshuaAshton
    replied
    Nobody supports that on Linux.

    Leave a comment:


  • Snaipersky
    replied
    Originally posted by JoshuaAshton View Post
    wat


    i need 5 characters so heres a frog emoji 🐸
    DXVK legend #2 speaks. While you're here, I recall way back when that shared surfaces were not supported by DXVK, which was one of the only features a gallium tracker like nine has/had over DXVK. Would you know off the top of your head if this is still true?

    Leave a comment:


  • aufkrawall
    replied
    Originally posted by Vlad42 View Post
    It seems like the long term future will be the Wine DirectX 9-11 -> Vulkan translation layer and DXVK will be maintained only until that is ready.
    Well, this is not really an option, unless you're in cryo-freeze or a turtle with extraordinary life expectation.

    Leave a comment:


  • JoshuaAshton
    replied
    wat


    i need 5 characters so heres a frog emoji 🐸

    Leave a comment:

Working...
X