Answer is simple: This engine is locked to a game type and then it's nothing else but trying to mod Quake3. This is not the solution to the OSS Game problem. The design is outdated not the technique.
And yes there are projects out there which have their own direction, which are not FPS games, which have not a space marine in a suite, which have a different game mechanics and which have an original story with an entire original world around it. The problem is just that these projects don't get the people since they are attracted but boring FPS stuff... like this one here :/
And yes there are projects out there which have their own direction, which are not FPS games, which have not a space marine in a suite, which have a different game mechanics and which have an original story with an entire original world around it. The problem is just that these projects don't get the people since they are attracted but boring FPS stuff... like this one here :/
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