Originally posted by Dukenukemx
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Metro Exodus Launches For Linux But Off To Bumpy Start
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I'm using X11 with RADV (mesa 21.0.2) in a AMD RX480 and the game is working fine, without any finetune, so maybe this is really some problem with a feature in newer cards
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Anyway we can implement Ray-Tracing into AMDGPU Mesa drivers for those that aren't using RDNA2? WINK WINK
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It's not on GOG yet, I wonder if they'll have a 78GB ".sh" file for the installer? That's one fat game.
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Originally posted by phoronix View PostPhoronix: Metro Exodus Launches For Linux But Off To Bumpy Start
Launching the game with "-benchmark" and the related arguments leads to... just a blank screen.
https://www.phoronix.com/scan.php?pa...s-Linux-LaunchHi, I'm trying to utilize the benchmark support found in the Linux versions of Metro 2033 Redux. I see there's the benchmark.sh provided (thanks!) but it seems the output_file option isn't working. I've been trying various combinations to use -output_file for dumping the FPS results upon completion, but so far I haven't been able to get any working combination.
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As others mentioned, it's working really well with my AMD GPU (RX 580). The crash that Michael is getting is probably related to the Mesa rc he is using.
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Originally posted by msjyoshi View Post
It didn't work for me. Tried SDL_VIDEODRIVER and combining with LD_PRELOAD'ing sdl2 libs from my system.
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Originally posted by hjahre View Post
So setting the SDL_VIDEODRIVER environment variable should work?
Switching to Xorg it launches fine using RADV, I get between 90-120 fps on Extreme 1440p on a Radeon 6800. (Also using gamemode and mangohud and latest mesa git).
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