If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
Announcement
Collapse
No announcement yet.
Nearly Two Decades Later, Wolfenstein: Enemy Territory Still Living On With ET: Legacy
Oh, interesting. I wonder why? I will try to look around but I am sure their technical reasons are lost to history!
It was mostly just a combination of (1) performance, and (2) how much more work it was to create syscalls into the engine for new functionality (which was generally "move stuff into the engine so it could be compiled 'for real'" - for, you guessed it, more performance.
Comment