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Nearly Two Decades Later, Wolfenstein: Enemy Territory Still Living On With ET: Legacy

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  • #11
    Originally posted by kpedersen View Post
    Oh, interesting. I wonder why? I will try to look around but I am sure their technical reasons are lost to history!
    It was mostly just a combination of (1) performance, and (2) how much more work it was to create syscalls into the engine for new functionality (which was generally "move stuff into the engine so it could be compiled 'for real'" - for, you guessed it, more performance.

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    • #12
      Originally posted by darkbasic View Post
      flatpak
      ...LOL

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      • #13
        Originally posted by Shiba View Post
        ...LOL
        What's your problem with flatpak?
        ## VGA ##
        AMD: X1950XTX, HD3870, HD5870
        Intel: GMA45, HD3000 (Core i5 2500K)

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        • #14
          Originally posted by darkbasic View Post

          What's your problem with flatpak?
          The whole runtime that comes with it.

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